| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | fix error in map header asm (db -> dw) | Bryan Bishop | 2012-01-02 | 1 | -1/+1 |
| | | | | | | hg-commit-id: 7c7e9ad3e7a8 | ||||
| * | tool to dump asm for each map header | Bryan Bishop | 2012-01-02 | 1 | -0/+196 |
| | | | | | | hg-commit-id: 812226d99dc0 | ||||
| * | tools/extract_maps.py -> extras/ | Bryan Bishop | 2012-01-02 | 1 | -0/+545 |
| | | | | | | hg-commit-id: 0c8e34461ceb | ||||
| * | $0 is a valid tile in maps, even though $00 is the terminating byte. | IIMarckus | 2011-03-16 | 1 | -8/+2 |
| | | | | | | | | Pointed out by Sawakita. hg-commit-id: 27881f5e6bd4 | ||||
| * | Add redrle, a program to compress and decompress Town Map tilemaps | IIMarckus | 2011-02-19 | 1 | -0/+134 |
| hg-commit-id: 42f97a056ab6 | |||||
