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2025-12-19Convert some PNG graphics to 2-bit grayscale (#143)Narishma-gb12-0/+0
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth2-0/+0
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2020-11-04Sync with pokereddannye34-0/+0
2020-07-17cycling.png -> red_bike.pngRangi1-0/+0
2020-07-17Update sprite namesRangi31-0/+0
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2015-07-10Yellow gfx.luckytyphlosion16-0/+0
From dannye/master
2014-04-05Convert pngs in gfx/ to 1bpp and 2bpp.yenatch134-37/+0
All graphics are now png. Some files were split out of necessity: - gfx/trade.2bpp -> gfx/game_boy.norepeat.png gfx/link_cable.png - gfx/red/introfight.2bpp -> gfx/red/intro_nido_{1,2,3}.6x6.png - gfx/blue/introfight.2bpp -> gfx/blue/intro_purin_{1,2,3}.6x6.png
2013-08-19Added Red cycling sprite to gfx/spritesU-Fish-PC\Daniel1-0/+0
2012-01-29extract spritesheets into .2bpp filesBryan Bishop66-0/+37
hg-commit-id: 294542bfff57