| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Individual images for party menu icon graphics | Rangi | 2020-06-27 | 6 | -0/+0 |
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| * | Move mon_nest_icon.png to gfx/town_map | Rangi | 2020-06-27 | 1 | -0/+0 |
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| * | Merge pic/ into gfx/ | Rangi | 2020-06-27 | 508 | -0/+0 |
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| * | Fix the slot machine tilemap, and adjust the slot graphics | Rangi | 2020-06-27 | 3 | -0/+0 |
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| * | Replace .tilecoll files with tile ID db data | Rangi | 2020-06-27 | 19 | -19/+0 |
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| * | Organize gfx/ | Rangi | 2020-06-27 | 78 | -0/+0 |
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| * | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 2019-01-01 | 1 | -0/+0 |
| | | | | | Polished Map | ||||
| * | Use rgbgfx and c tools instead of the submodule. | yenatch | 2018-03-10 | 23 | -0/+0 |
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| * | Remove the Beach House option. | IIMarckus | 2016-06-07 | 3 | -1/+0 |
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| * | Fix PNG files to have bit depth match the bit depth used in the game. | stag019 | 2015-01-07 | 14 | -0/+0 |
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| * | Add Yellow’s slot machine graphics. | IIMarckus | 2014-10-21 | 2 | -0/+0 |
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| * | Add the beach house tileset. | IIMarckus | 2014-10-17 | 3 | -0/+1 |
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| * | Commented function | YamaArashi | 2014-07-28 | 1 | -0/+0 |
| | | | | | | - Named and commented Func_4c70. - Removed gfx/diagonal_lines.png, which is not actually graphics. | ||||
| * | Remove redundant dimensions in image filenames. | yenatch | 2014-05-30 | 32 | -0/+0 |
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| * | Accidentally added a second minimize graphic. | yenatch | 2014-04-05 | 1 | -0/+0 |
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| * | Fix tile padding for house and ship_port tileset graphics. | yenatch | 2014-04-05 | 2 | -0/+0 |
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| * | Convert pngs in gfx/ to 1bpp and 2bpp. | yenatch | 2014-04-05 | 296 | -45/+0 |
| | | | | | | | | | | All graphics are now png. Some files were split out of necessity: - gfx/trade.2bpp -> gfx/game_boy.norepeat.png gfx/link_cable.png - gfx/red/introfight.2bpp -> gfx/red/intro_nido_{1,2,3}.6x6.png - gfx/blue/introfight.2bpp -> gfx/blue/intro_purin_{1,2,3}.6x6.png | ||||
| * | Name the tilesets and give them constants. | yenatch | 2014-04-03 | 86 | -0/+0 |
| | | | | | Also clean up the tileset macro and remove placeholders/redundant files. | ||||
| * | Red fishing tiles and ss anne smoke puff gfx INCBIN. | Marcus Huderle | 2013-12-24 | 6 | -0/+3 |
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| * | MinimizedMonSprite 1bpp gfx. | Marcus Huderle | 2013-12-23 | 1 | -0/+1 |
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| * | Disassemble Slot Machine and Others | U-Fish-PC\Daniel | 2013-12-11 | 2 | -0/+0 |
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| * | Dissasemble and clean up | U-Fish-PC\Daniel | 2013-11-15 | 2 | -0/+1 |
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| * | Add Mon nest icon | U-Fish-PC\Daniel | 2013-10-15 | 1 | -0/+1 |
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| * | give consistency to map names | U-Fish-PC\Daniel | 2013-09-16 | 29 | -0/+0 |
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| * | Split blank_leader_names and circle_tile | U-Fish-PC\Daniel | 2013-09-08 | 2 | -0/+0 |
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| * | Add ledge hopping shadow tile to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Add black battle transition tile to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+1 |
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| * | Add falling star tile to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Add diagonal line tiles to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Added Town Map rle file to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Added Town Map up arrow to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Added Town Map cursor to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Added fishing animation tiles to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Added attack animation tileset 2 to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Added attack animation tileset 1 to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Added party menu/ow mon sprites to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Added Pokecenter healing Pokeball tiles to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Added spinner animation tiles to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Fixed intro fight front sprite | U-Fish-PC\Daniel | 2013-08-20 | 2 | -0/+0 |
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| * | Added intro fight tiles to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Added Gamefreak intro tiles to gfx | U-Fish-PC\Daniel | 2013-08-20 | 1 | -0/+0 |
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| * | Added trading wire transfer tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | 1 | -0/+0 |
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| * | Added trading tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | 1 | -0/+0 |
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| * | Added Pokeball tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | 1 | -0/+0 |
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| * | Added badge number tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | 1 | -0/+0 |
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| * | Added blank gym leader name tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | 1 | -0/+0 |
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| * | Added trainer info border tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | 1 | -0/+0 |
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| * | Added emotion bubble tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | 1 | -0/+0 |
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| * | Added Red cycling sprite to gfx/sprites | U-Fish-PC\Daniel | 2013-08-19 | 1 | -0/+0 |
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| * | Added player title screen tiles to gfx | U-Fish-PC\Daniel | 2013-08-19 | 1 | -0/+0 |
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