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* Build only YellowU-Daniel-PC\Daniel2015-08-014-0/+0
| | | | | | | | | | | | | | | | | | | Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm
* Yellow gfx.luckytyphlosion2015-07-1046-0/+0
| | | | From dannye/master
* Fix PNG files to have bit depth match the bit depth used in the game.stag0192015-01-0714-0/+0
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* Add Yellow’s slot machine graphics.IIMarckus2014-10-212-0/+0
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* Add the beach house tileset.IIMarckus2014-10-173-0/+1
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* Commented functionYamaArashi2014-07-281-0/+0
| | | | | - Named and commented Func_4c70. - Removed gfx/diagonal_lines.png, which is not actually graphics.
* Remove redundant dimensions in image filenames.yenatch2014-05-3032-0/+0
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* Accidentally added a second minimize graphic.yenatch2014-04-051-0/+0
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* Fix tile padding for house and ship_port tileset graphics.yenatch2014-04-052-0/+0
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* Convert pngs in gfx/ to 1bpp and 2bpp.yenatch2014-04-05296-45/+0
| | | | | | | | | All graphics are now png. Some files were split out of necessity: - gfx/trade.2bpp -> gfx/game_boy.norepeat.png gfx/link_cable.png - gfx/red/introfight.2bpp -> gfx/red/intro_nido_{1,2,3}.6x6.png - gfx/blue/introfight.2bpp -> gfx/blue/intro_purin_{1,2,3}.6x6.png
* Name the tilesets and give them constants.yenatch2014-04-0386-0/+0
| | | | Also clean up the tileset macro and remove placeholders/redundant files.
* Red fishing tiles and ss anne smoke puff gfx INCBIN.Marcus Huderle2013-12-246-0/+3
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* MinimizedMonSprite 1bpp gfx.Marcus Huderle2013-12-231-0/+1
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* Disassemble Slot Machine and OthersU-Fish-PC\Daniel2013-12-112-0/+0
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* Dissasemble and clean upU-Fish-PC\Daniel2013-11-152-0/+1
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* Add Mon nest iconU-Fish-PC\Daniel2013-10-151-0/+1
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* give consistency to map namesU-Fish-PC\Daniel2013-09-1629-0/+0
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* Split blank_leader_names and circle_tileU-Fish-PC\Daniel2013-09-082-0/+0
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* Add ledge hopping shadow tile to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Add black battle transition tile to gfxU-Fish-PC\Daniel2013-08-201-0/+1
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* Add falling star tile to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Add diagonal line tiles to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added Town Map rle file to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added Town Map up arrow to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added Town Map cursor to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added fishing animation tiles to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added attack animation tileset 2 to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added attack animation tileset 1 to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added party menu/ow mon sprites to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added Pokecenter healing Pokeball tiles to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added spinner animation tiles to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Fixed intro fight front spriteU-Fish-PC\Daniel2013-08-202-0/+0
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* Added intro fight tiles to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added Gamefreak intro tiles to gfxU-Fish-PC\Daniel2013-08-201-0/+0
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* Added trading wire transfer tiles to gfxU-Fish-PC\Daniel2013-08-191-0/+0
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* Added trading tiles to gfxU-Fish-PC\Daniel2013-08-191-0/+0
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* Added Pokeball tiles to gfxU-Fish-PC\Daniel2013-08-191-0/+0
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* Added badge number tiles to gfxU-Fish-PC\Daniel2013-08-191-0/+0
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* Added blank gym leader name tiles to gfxU-Fish-PC\Daniel2013-08-191-0/+0
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* Added trainer info border tiles to gfxU-Fish-PC\Daniel2013-08-191-0/+0
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* Added emotion bubble tiles to gfxU-Fish-PC\Daniel2013-08-191-0/+0
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* Added Red cycling sprite to gfx/spritesU-Fish-PC\Daniel2013-08-191-0/+0
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* Added player title screen tiles to gfxU-Fish-PC\Daniel2013-08-191-0/+0
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* Added Pokedex tiles to gfxU-Fish-PC\Daniel2013-08-191-0/+0
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* Added Game Freak tiles to gfxU-Fish-PC\Daniel2013-08-191-0/+0
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* Added copyright tiles to gfxU-Fish-PC\Daniel2013-08-191-0/+0
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* Added "AB" tiles to gfxU-Fish-PC\Daniel2013-08-191-0/+0
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* Added town map tiles to gfxU-Fish-PC\Daniel2013-08-181-0/+0
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* Added 1bpp battle hud graphics and renamed "badges.2bpp"U-Fish-PC\Daniel2013-08-184-0/+0
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* Added a new file for badge tilesU-Fish-PC\Daniel2013-08-181-0/+0
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