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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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map_objects.asm
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*
Improve IsSurfingPikachuInParty documentation (#128)
Linus Unnebäck
2025-05-10
1
-4
/
+5
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*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2024-10-09
1
-2
/
+2
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\
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*
`FreezeEnemyTrainerSprite` -> `SetEnemyTrainerToStayAndFaceAnyDirection`
Vortyne
2024-10-07
1
-2
/
+2
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*
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Rename off-by-one wram labels
dannye
2024-09-29
1
-7
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+7
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*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2024-09-25
1
-4
/
+4
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\
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*
Identify more flag bits (#464)
Sylvie
2024-09-23
1
-1
/
+1
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*
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
2024-09-18
1
-1
/
+1
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*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
1
-2
/
+2
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*
Identify some hSpriteDataOffset values
Rangi
2020-08-30
1
-4
/
+4
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*
Move all code out of home.asm into home/
Rangi
2020-07-07
1
-0
/
+248
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This results in 64 home/*.asm files, comparable to pokecrystal's 57.
*
Add constants for player and rival starters
Rangi
2020-11-13
1
-1
/
+1
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*
Sync with pokered
dannye
2020-11-04
1
-0
/
+322