| Commit message (Collapse) | Author | ||
|---|---|---|---|
| 2020-07-15 | Deobfuscate exit warps on indoor maps | TheFakeMateo | |
| 2020-07-15 | Disassemble the BLUEMONS.GB debug ROM | Rangi | |
| 2020-07-07 | Move all code out of home.asm into home/ | Rangi | |
| This results in 64 home/*.asm files, comparable to pokecrystal's 57. | |||
| 2020-07-07 | Remove c1x*/c2x* comments, use struct offset constants | Rangi | |
| 2020-07-07 | Sync coordinate macros with pokecrystal | Rangi | |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | |
| 2020-07-05 | Port two HRAM labels from pokeyellow | Rangi | |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | |
| 2020-07-04 | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | |
| by rgbds 0.4.0) | |||
| 2020-07-03 | Replace raw hex values with HRAM constants | Rangi | |
| To do: turn constants into labels and use ldh | |||
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | |
| 2020-07-03 | Organize macros/ like pokecrystal | Rangi | |
| While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||
| 2020-07-03 | Add subdirectories to data/ similar to pokecrystal | Rangi | |
| Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | |||
| 2019-07-27 | Update audio macro names | dannye | |
| change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | |||
| 2019-07-07 | Replace some hard-coded values with constants | Rangi | |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | |
| Polished Map | |||
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | |
| in instructions like add a, x | |||
| 2017-06-09 | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | |
| The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | |||
| 2016-12-31 | split code out of main.asm | YamaArashi | |
| 2016-07-27 | Redo audio header macro | dannye | |
| 2016-06-12 | sync home | YamaArashi | |
| 2016-06-12 | sync tileset WRAM labels | YamaArashi | |
| 2016-06-11 | remove address comments | YamaArashi | |
| 2016-01-03 | Fix game time labels | PikalaxALT | |
| 2015-08-30 | No more W_ | dannye | |
| 2015-08-29 | documented flags and misc. fixes | YamaArashi | |
| 2015-08-14 | add border constant and clear up misnomer | YamaArashi | |
| 2015-08-12 | commented SGB palette stuff | YamaArashi | |
| 2015-08-08 | commented audio code | YamaArashi | |
| 2015-08-05 | Use more lb | dannye | |
| and other clean up | |||
| 2015-07-25 | yet more naming | YamaArashi | |
| 2015-07-24 | more naming variables | YamaArashi | |
| 2015-07-20 | enumerate events | YamaArashi | |
| 2015-07-19 | naming | YamaArashi | |
| 2015-07-19 | jpab/jpba macros | YamaArashi | |
| 2015-07-19 | Name sound effects | dannye | |
| 2015-07-18 | small changes | YamaArashi | |
| 2015-07-18 | Consolidate coord macros | dannye | |
| 2015-07-18 | fix variable naming | YamaArashi | |
| 2015-07-14 | named wram variables | YamaArashi | |
| 2015-07-14 | Use more screen dimension constants | dannye | |
| 2015-07-14 | Use more *Coord | dannye | |
| also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||
| 2015-07-12 | named wram variables | YamaArashi | |
| 2015-07-04 | Start using text predef macros | dannye | |
| also sprite direction constants | |||
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
| 2015-02-07 | serial/trade/misc | YamaArashi | |
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | |
