| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2025-11-18 | Use more hardware and graphics constants (#532) | Narishma-gb | 1 | -2/+2 | |
| - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`. | |||||
| 2025-09-03 | Label and constant cleanup (#528) | Narishma-gb | 1 | -2/+2 | |
| * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit | |||||
| 2025-06-30 | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 1 | -3/+3 | |
| 2025-01-28 | Consistently capitalize `ASSERT` directives (#489) | Rangi | 1 | -1/+1 | |
| 2024-09-23 | Identify more flag bits (#464) | Sylvie | 1 | -3/+3 | |
| 2024-09-18 | Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462) | Sylvie | 1 | -4/+5 | |
| Also identify `wPPUpCountAndMaxPP` | |||||
| 2024-07-16 | Identify various flag labels and bit constants (#454) | Sylvie | 1 | -5/+5 | |
| 2023-11-17 | Add constants for wMapConnections bits and group map header wram labels | Linus Unnebäck | 1 | -1/+1 | |
| * Add constants for wMapConnections bits * Apply Vulcandth and Rangi42 feedback --------- Co-authored-by: vulcandth <vulcandth@gmail.com> | |||||
| 2022-06-06 | RGBDS syntax updates (#86) | vulcandth | 1 | -1/+1 | |
| New MACRO and DEF syntax | |||||
| 2022-06-06 | RGBDS syntax updates (#358) | vulcandth | 1 | -1/+1 | |
| New MACRO and DEF syntax | |||||
| 2021-11-05 | Refactorize check button pressed (#340) | Yoann Fievez | 1 | -1/+1 | |
| 2020-11-06 | Sync more with pokered | Rangi | 1 | -1/+1 | |
| 2020-11-05 | Organize home and macro code | Rangi | 1 | -7/+2 | |
| 2020-11-05 | Sync home and macro code with pokeyellow | Rangi | 1 | -18/+2 | |
| 2020-11-04 | Start reorganizing pokeyellow | Rangi | 1 | -0/+4 | |
| 2020-11-04 | Sync with pokered | dannye | 1 | -0/+225 | |
| 2020-07-07 | Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION | Rangi | 1 | -3/+3 | |
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 1 | -5/+5 | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -19/+19 | |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 1 | -1/+1 | |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -39/+33 | |
| 2020-07-04 | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵ | Rangi | 1 | -1/+1 | |
| by rgbds 0.4.0) | |||||
| 2020-07-03 | Move more code from home.asm to home/ | Rangi | 1 | -0/+237 | |
