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2025-11-18Use more hardware and graphics constants (#532)Narishma-gb1-2/+2
- Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`.
2025-09-03Label and constant cleanup (#528)Narishma-gb1-2/+2
* Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-3/+3
2025-01-28Consistently capitalize `ASSERT` directives (#489)Rangi1-1/+1
2024-09-23Identify more flag bits (#464)Sylvie1-3/+3
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie1-4/+5
Also identify `wPPUpCountAndMaxPP`
2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-5/+5
2023-11-17Add constants for wMapConnections bits and group map header wram labelsLinus Unnebäck1-1/+1
* Add constants for wMapConnections bits * Apply Vulcandth and Rangi42 feedback --------- Co-authored-by: vulcandth <vulcandth@gmail.com>
2022-06-06RGBDS syntax updates (#86)vulcandth1-1/+1
New MACRO and DEF syntax
2022-06-06RGBDS syntax updates (#358)vulcandth1-1/+1
New MACRO and DEF syntax
2021-11-05Refactorize check button pressed (#340)Yoann Fievez1-1/+1
2020-11-06Sync more with pokeredRangi1-1/+1
2020-11-05Organize home and macro codeRangi1-7/+2
2020-11-05Sync home and macro code with pokeyellowRangi1-18/+2
2020-11-04Start reorganizing pokeyellowRangi1-0/+4
2020-11-04Sync with pokereddannye1-0/+225
2020-07-07Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi1-3/+3
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-5/+5
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-19/+19
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi1-1/+1
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-39/+33
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi1-1/+1
by rgbds 0.4.0)
2020-07-03Move more code from home.asm to home/Rangi1-0/+237