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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2022-06-06
RGBDS syntax updates (#358)
vulcandth
New MACRO and DEF syntax
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-03
Replace raw hex values with HRAM constants
Rangi
To do: turn constants into labels and use ldh
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
2016-06-12
sync home
YamaArashi
2015-08-14
add border constant and clear up misnomer
YamaArashi
2015-08-12
commented SGB palette stuff
YamaArashi
2015-08-08
commented audio code
YamaArashi
2015-07-24
more naming variables
YamaArashi
2015-07-22
Unify audio bank references
dannye
2â1 8â2 1fâ3
2015-07-12
shake screen functions
YamaArashi
2015-03-12
Low health alarm documentation
U-Daniel-PC\Daniel
RenaKunisaki
2014-09-23
Rename hVBlank* constants to h*.
yenatch
2014-09-14
Commented/labelled misc functions
YamaArashi
2014-08-08
Labelled many functions/variables
YamaArashi
2014-06-09
Clean up music bank references
U-Fish-PC\Daniel
2014-05-31
Split more code out of home.asm.
yenatch