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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
1
-1
/
+1
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-17
/
+17
2020-07-03
Replace raw hex values with HRAM constants
Rangi
1
-1
/
+1
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-10
/
+10
2016-06-12
sync home
YamaArashi
1
-1
/
+1
2015-08-14
add border constant and clear up misnomer
YamaArashi
1
-1
/
+1
2015-08-12
commented SGB palette stuff
YamaArashi
1
-1
/
+1
2015-08-08
commented audio code
YamaArashi
1
-6
/
+6
2015-07-24
more naming variables
YamaArashi
1
-2
/
+2
2015-07-22
Unify audio bank references
dannye
1
-11
/
+11
2015-07-12
shake screen functions
YamaArashi
1
-1
/
+1
2015-03-12
Low health alarm documentation
U-Daniel-PC\Daniel
1
-1
/
+1
2014-09-23
Rename hVBlank* constants to h*.
yenatch
1
-3
/
+3
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-4
/
+4
2014-08-08
Labelled many functions/variables
YamaArashi
1
-3
/
+3
2014-06-09
Clean up music bank references
U-Fish-PC\Daniel
1
-5
/
+5
2014-05-31
Split more code out of home.asm.
yenatch
1
-0
/
+105