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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Files
Lines
2023-11-20
Identify the unnamed HRAM variables and one WRAM label (#438)
Vortyne
1
-1
/
+1
2023-11-18
Correct wTilePlayerStandingOn "unused?" comment (#433)
Alchav
1
-1
/
+1
2023-11-17
Add constants for wMapConnections bits and group map header wram labels
Linus Unnebäck
3
-17
/
+16
2023-07-15
Thoroughly document debug code (#410)
SatoMew
4
-8
/
+16
2023-07-13
Add macros, constants, and labels for map scripts and text (#367)
vulcandth
2
-2
/
+2
2023-02-26
Complete and improve debug name labels (#408)
SatoMew
1
-1
/
+1
2022-08-11
Use the same music headers as pokecrystal (#382)
Rangi
3
-7
/
+7
2022-07-10
Identify some `.asm_*` labels
Rangi
2
-5
/
+5
2022-07-10
Identify some `.asm_*` labels
Rangi
1
-1
/
+1
2022-07-09
wOAMBuffer -> wShadowOAM (#95)
Colton G. Rushton
2
-4
/
+4
2022-07-09
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2
-4
/
+4
2022-06-06
RGBDS syntax updates (#86)
vulcandth
5
-15
/
+15
2022-06-06
RGBDS syntax updates (#358)
vulcandth
5
-15
/
+15
2022-06-06
Improved Virtual Console patch identifiers (#85)
vulcandth
2
-5
/
+5
2022-06-06
Improved Virtual Console patch identifiers (#357)
vulcandth
1
-4
/
+4
2022-03-26
Build the Virtual Console patch with `make yellow_vc` (#80)
vulcandth
2
-0
/
+15
2022-03-26
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
1
-0
/
+14
2021-11-23
Use ~X instead of $ff ^ X
Rangi
1
-1
/
+1
2021-11-05
Add some constants for options (#344)
Yoann Fievez
2
-2
/
+2
2021-11-05
Refactorize check button pressed (#340)
Yoann Fievez
8
-23
/
+23
2021-09-26
Fix typos (#334)
Amber Brault
1
-1
/
+1
2021-08-28
wcf4b -> wStringBuffer
Rangi
3
-7
/
+7
2021-07-31
Remove old tile animation comments (#333)
SatoMew
1
-2
/
+2
2021-05-31
Clean up Yellow's WRAM
Rangi
1
-1
/
+1
2021-05-31
More WRAM label cleanup (still needs UNIONs and renaming)
Rangi
2
-27
/
+27
2021-05-31
Improve some RAM formatting
Rangi
1
-3
/
+3
2021-05-31
Improve some RAM formatting
Rangi
1
-3
/
+3
2021-05-06
Use BANK("Pics #") for Pokémon and trainer pics
Rangi
1
-13
/
+13
2021-04-17
Use rgbds 0.5.0 features:
Rangi
1
-13
/
+9
2021-04-13
Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant
Rangi
1
-9
/
+15
2021-04-08
Trim extra newlines from some files
Rangi
1
-1
/
+0
2021-03-25
Verify data table and name list sizes with assertion macros
Rangi
1
-3
/
+3
2021-02-13
Identify hUILayoutFlags
Rangi
2
-3
/
+3
2021-02-13
Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
2
-4
/
+4
2020-11-29
Label and document hFFD7 more accurately
SatoMew
4
-9
/
+9
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-13
Add constants for player and rival starters
Rangi
2
-2
/
+2
2020-11-07
More debug yellow
dannye
2
-0
/
+8
2020-11-06
Start disassembling debug yellow
dannye
2
-0
/
+12
2020-11-06
Sync more with pokered
Rangi
2
-12
/
+14
2020-11-06
Sync more with pokeyellow
Rangi
1
-4
/
+0
2020-11-05
Sync more with pokered
Rangi
2
-2
/
+2
2020-11-05
Sync more with pokeyellow
Rangi
2
-2
/
+2
2020-11-05
Sync more with pokeyellow
Rangi
1
-4
/
+4
2020-11-05
Organize home and macro code
Rangi
16
-79
/
+87
2020-11-05
Sync home and macro code with pokeyellow
Rangi
11
-105
/
+20
2020-11-04
Start reorganizing pokeyellow
Rangi
11
-7
/
+196
2020-11-04
Sync with pokered
dannye
66
-743
/
+5338
2020-09-19
fix ExecuteCurMapScriptInTable's comment
Akatsuki-py
1
-1
/
+2
2020-08-31
Separate the two lists of unused names
Rangi
1
-1
/
+1
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