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* Rename predef functions so they aren't excessive in length.yenatch2014-06-161-6/+6
| | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway.
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-3/+3
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* More music bank referencesU-Fish-PC\Daniel2014-06-101-1/+1
| | | | Now the AUDIO constants in audio.asm can be edited freely
* Clean up music bank referencesU-Fish-PC\Daniel2014-06-093-14/+14
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* Split more code out of home.asm.yenatch2014-05-317-0/+1591
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* Split the text engine out of home.asm.yenatch2014-05-301-0/+738
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* Split out joypad and overworld code from home.asm.yenatch2014-05-302-0/+2458