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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Files
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2021-02-13
Identify hUILayoutFlags
Rangi
1
-1
/
+1
2020-11-29
Improve new constants and comment based on feedback
SatoMew
1
-4
/
+4
2020-11-29
Label and document hFFD7 more accurately
SatoMew
1
-5
/
+5
2020-11-05
Sync more with pokeyellow
Rangi
1
-2
/
+2
2020-07-21
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
Rangi
1
-2
/
+0
2020-07-06
Use labels for HRAM and VRAM
Rangi
1
-225
/
+259
2020-07-05
Port two HRAM labels from pokeyellow
Rangi
1
-2
/
+2
2020-07-03
Replace raw hex values with HRAM constants
Rangi
1
-2
/
+49
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-41
/
+40
2017-06-24
Fix typos in comments
dannye
1
-1
/
+1
2017-03-19
Gave names to the functions and labels and adresses used in DivideBCD
Joe Farebrother
1
-0
/
+1
2015-08-14
add border constant and clear up misnomer
YamaArashi
1
-4
/
+4
2015-08-12
named more variables
YamaArashi
1
-2
/
+2
2015-08-12
commented SGB palette stuff
YamaArashi
1
-0
/
+2
2015-08-08
commented audio code
YamaArashi
1
-1
/
+3
2015-08-07
named CountSetBits output variable
YamaArashi
1
-0
/
+13
2015-07-26
tmlearn macro.
luckytyphlosion
1
-0
/
+4
2015-07-25
yet more naming
YamaArashi
1
-0
/
+4
2015-07-24
more naming variables
YamaArashi
1
-0
/
+2
2015-07-24
named more functions
YamaArashi
1
-0
/
+5
2015-07-23
fixed hram aliases and named wram var
YamaArashi
1
-0
/
+6
2015-07-19
naming
YamaArashi
1
-0
/
+3
2015-07-19
replace uses of minus one
YamaArashi
1
-0
/
+3
2015-07-18
misc
YamaArashi
1
-0
/
+4
2015-07-18
fix variable naming
YamaArashi
1
-6
/
+49
2015-07-17
money / coins hram constants
YamaArashi
1
-0
/
+6
2015-07-17
title / diploma / vending machine
YamaArashi
1
-0
/
+3
2015-07-15
menu stuff
YamaArashi
1
-0
/
+5
2015-07-15
more movement stuff
YamaArashi
1
-1
/
+37
2015-07-15
commented movement stuff
YamaArashi
1
-0
/
+15
2015-07-14
field moves
YamaArashi
1
-0
/
+2
2015-07-12
named wram variables
YamaArashi
1
-0
/
+2
2015-03-13
commented mon_party_sprites.asm
YamaArashi
1
-0
/
+2
2015-02-07
Named wram symbols
YamaArashi
1
-0
/
+3
2015-02-07
commented battle stuff
YamaArashi
1
-0
/
+3
2015-02-07
rename hJoyHeldLast -> hJoyLast
yenatch
1
-1
/
+1
2015-02-07
serial/trade/misc
YamaArashi
1
-0
/
+15
2014-09-23
Rename hVBlank* constants to h*.
yenatch
1
-3
/
+3
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-0
/
+9
2014-09-09
Labelled and commented mostly sprite-related things
YamaArashi
1
-0
/
+3
2014-08-30
Use hram constants for remaining joypad variables.
yenatch
1
-18
/
+21
2014-08-08
Labelled many functions/variables
YamaArashi
1
-0
/
+5
2014-05-25
Rename joypad registers.
yenatch
1
-6
/
+10
2014-05-24
Rename random number function and hram labels.
yenatch
1
-2
/
+2
2013-12-05
split wram/hram out of constants.asm and start using wram sections
yenatch
1
-0
/
+116