| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) | Rangi | 2020-07-21 | 1 | -0/+1 |
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| * | Names for more SECTIONs | Rangi | 2020-07-07 | 1 | -84/+35 |
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| * | Use labels for HRAM and VRAM | Rangi | 2020-07-06 | 1 | -0/+6 |
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| * | Reorganize home header | Rangi | 2020-07-03 | 1 | -83/+17 |
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| * | INCLUDE "engine/pokemon/bills_pc.asm" in main.asm, not audio.asm | Rangi | 2020-07-03 | 1 | -0/+2 |
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| * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 | 1 | -0/+305 |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
