| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | TX_ASM | U-Daniel-PC\Daniel | 2015-07-03 |
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| * | Added bcd macros with coins and money aliases. | Marcus Huderle | 2015-02-04 |
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| * | Uncomment useful macros. | stag019 | 2014-11-04 |
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| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | ||
| | * | Commented/labelled misc functions | YamaArashi | 2014-09-14 |
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| * | | Add macros for text predefs. | yenatch | 2014-09-17 |
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| * | | Enumerate move constants and add unnamed animation constants. | yenatch | 2014-09-17 |
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| * | | Use a macro for move attributes. | yenatch | 2014-09-01 |
| |/ | | | | The formatting was pretty bad, so that's fixed too. | ||
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||
| * | Use macros to define predefs. | yenatch | 2014-06-16 |
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| * | Make each pitch/instrument its own macro | U-Fish-PC\Daniel | 2014-06-10 |
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| * | Clean up white space | U-Fish-PC\Daniel | 2014-06-09 |
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| * | Improve music command names | U-Fish-PC\Daniel | 2014-06-09 |
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| * | Use wOverworldMap in macros. | yenatch | 2014-05-27 |
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| * | Add macro TX_BCD for printing BCD numbers. | yenatch | 2014-05-27 |
| | | | | | This fixes some more static wram addresses. | ||
| * | Comment some more bank 0 functions. | yenatch | 2014-05-23 |
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| * | Use callba/callab macros for cross-bank calls. | yenatch | 2014-04-22 |
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| * | Name the tilesets and give them constants. | yenatch | 2014-04-03 |
| | | | | | Also clean up the tileset macro and remove placeholders/redundant files. | ||
| * | rename and add some text macros | yenatch | 2014-01-22 |
| | | | | | | | cont replaces next, and next becomes a generic newline. para replaces page (now used for pokedex entries). dex ends a pokedex entry. | ||
| * | Add text macros | yenatch | 2014-01-21 |
| | | | | | | | | | | | | | | | | | | Before text looked like: _CeladonCityText2: ; a5a4b (29:5a4b) db $0, "Heheh! This GYM", $4f db "is great! It's", $55 db "full of women!", $57 Now it looks like: _CeladonCityText2: ; a5a4b (29:5a4b) text "Heheh! This GYM" line "is great! It's" next "full of women!" done | ||
| * | Cleaned map connections with macros. | Marcus Huderle | 2013-12-20 |
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| * | split rgbasm macros into macros.asm | yenatch | 2013-12-05 |
