aboutsummaryrefslogtreecommitdiffstats
path: root/macros.asm (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Move data, mon header data, cry data.luckytyphlosion2015-11-081-2/+2
| | | | Also remove bmon folder
* Complete documentation of bank3luckytyphlosion2015-10-181-0/+4
| | | | | Also: split out bcd predefs from yellow/main.asm, start removing traces of W_
* more annotations on ModifyPikachuHappinessPikalaxALT2015-10-111-6/+6
|
* Some bank3 documentationluckytyphlosion2015-10-041-0/+14
|
* Bank8 audio.luckytyphlosion2015-09-271-1/+5
| | | | | | todo: correct address comments note: tx_pre_constants are not 100% accurate, but they work well enough to have yellow build correctly
* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-89/+127
|\ | | | | | | Doesn't build.
| * add border constant and clear up misnomerYamaArashi2015-08-141-0/+8
| |
| * fix tmlearnyenatch2015-07-281-57/+8
| |
| * tmlearn macro.luckytyphlosion2015-07-261-0/+60
| | | | | | | | Also multiple_divide documentation and fix improper wram comment.
| * Name some battle sound effectsdannye2015-07-211-8/+8
| |
| * jpab/jpba macrosYamaArashi2015-07-191-0/+12
| |
| * miscYamaArashi2015-07-181-1/+1
| |
| * A few missed object constantsdannye2015-07-181-1/+1
| |
| * Fix object constant namesdannye2015-07-181-5/+5
| | | | | | | | | | | | | | | | | | | | swap LEFT and RIGHT FACE is better named STAY because sprites that have no range do not necessarily face any direction STAY has been renamed to NONE because sprites that use this will spin randomly, except for the item/voltorb/electrode sprite I never should have listened to https://github.com/iimarckus/pokered/issues/89
| * Map object macrodannye2015-07-181-0/+38
| | | | | | | | closes https://github.com/iimarckus/pokered/issues/89
| * Consolidate coord macrosdannye2015-07-181-16/+5
| |
| * Simplify map connectionsdannye2015-07-181-59/+76
| | | | | | | | | | | | | | | | let the macros calculate the connection strip length instead of passing it as an arg don't pass map dimensions since they can be inferred from map ids todo: figure out why certain south and east connections get an extra 3 added to the connection strip length
| * fix variable namingYamaArashi2015-07-181-1/+5
| |
| * Enumerate map constantsdannye2015-07-171-1/+1
| | | | | | | | closes https://github.com/iimarckus/pokered/issues/86
| * Start using text predef macrosdannye2015-07-041-1/+1
| | | | | | | | also sprite direction constants
| * TX_ASMU-Daniel-PC\Daniel2015-07-031-0/+4
| |
* | Fix typos up to end of home/audio.asmluckytyphlosion2015-08-091-0/+1
| |
* | Attempt to make yellow buildable, part 7.luckytyphlosion2015-08-031-2/+5
| | | | | | | | Builds but not to baserom.gbc.
* | Attempt to make Yellow Buildable, part 5luckytyphlosion2015-08-021-0/+3
| | | | | | | | Rest of unknown pointers in homebank, fix some function names.
* | Attempt to make yellow buildable.luckytyphlosion2015-08-011-1/+45
| | | | | | | | Building Errors: Segmentation Error.
* | Fix a lot of bugsU-Daniel-PC\Daniel2015-06-051-0/+1
| |
* | EOL Windows->UNIXU-Daniel-PC\Daniel2015-06-041-610/+610
| |
* | homecall_jump_sf MACROluckytyphlosion2015-05-281-0/+10
| |
* | Completed home/overworld.asm with other related functionsluckytyphlosion2015-05-171-569/+600
| |
* | Update macros.asmluckytyphlosion2015-05-111-1/+1
| |
* | Update macros.asmluckytyphlosion2015-05-111-4/+2
|/
* Added bcd macros with coins and money aliases.Marcus Huderle2015-02-041-0/+14
|
* Uncomment useful macros.stag0192014-11-041-9/+9
|
* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-2/+2
|\ | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
| * Commented/labelled misc functionsYamaArashi2014-09-141-2/+2
| |
* | Add macros for text predefs.yenatch2014-09-171-0/+18
| |
* | Enumerate move constants and add unnamed animation constants.yenatch2014-09-171-0/+11
| |
* | Use a macro for move attributes.yenatch2014-09-011-0/+3
|/ | | | The formatting was pretty bad, so that's fixed too.
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-2/+32
| | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses
* Use macros to define predefs.yenatch2014-06-161-4/+14
|
* Make each pitch/instrument its own macroU-Fish-PC\Daniel2014-06-101-41/+140
|
* Clean up white spaceU-Fish-PC\Daniel2014-06-091-2/+2
|
* Improve music command namesU-Fish-PC\Daniel2014-06-091-6/+6
|
* Use wOverworldMap in macros.yenatch2014-05-271-9/+10
|
* Add macro TX_BCD for printing BCD numbers.yenatch2014-05-271-0/+6
| | | | This fixes some more static wram addresses.
* Comment some more bank 0 functions.yenatch2014-05-231-0/+12
|
* Use callba/callab macros for cross-bank calls.yenatch2014-04-221-0/+12
|
* Name the tilesets and give them constants.yenatch2014-04-031-4/+10
| | | | Also clean up the tileset macro and remove placeholders/redundant files.
* rename and add some text macrosyenatch2014-01-221-2/+6
| | | | | | cont replaces next, and next becomes a generic newline. para replaces page (now used for pokedex entries). dex ends a pokedex entry.
* Add text macrosyenatch2014-01-211-0/+8
| | | | | | | | | | | | | | | | | Before text looked like: _CeladonCityText2: ; a5a4b (29:5a4b) db $0, "Heheh! This GYM", $4f db "is great! It's", $55 db "full of women!", $57 Now it looks like: _CeladonCityText2: ; a5a4b (29:5a4b) text "Heheh! This GYM" line "is great! It's" next "full of women!" done