| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2021-03-25 | 1 | -0/+1 |
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| | * | Verify data table and name list sizes with assertion macros | Rangi | 2021-03-25 | 1 | -0/+1 |
| | | | | | | | | | Fixes #312 | ||||
| | * | Eliminate enum: use const instead, with case-by-case parallel const ↵ | Rangi | 2020-07-09 | 1 | -1/+1 |
| | | | | | | | | | implementations | ||||
| | * | Logical spacing in data/sgb/sgb_palettes.asm | Rangi | 2020-07-05 | 1 | -0/+1 |
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| | * | Organize macros/ like pokecrystal | Rangi | 2020-07-03 | 1 | -5/+11 |
| | | | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | ||||
| | * | Split macros.asm | dannye | 2016-07-31 | 1 | -767/+5 |
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| | * | Replace unnecessary tabs with spaces | dannye | 2016-07-27 | 1 | -5/+5 |
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| | * | Redo audio header macro | dannye | 2016-07-27 | 1 | -55/+20 |
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| | * | Add warnings about music/sfx macro usage | dannye | 2016-07-27 | 1 | -3/+3 |
| | | | | | | | | | | | These are not game limitations, just restrictions for the macros to behave properly | ||||
| | * | Macros to automate music and sound effect headers | dannye | 2016-07-27 | 1 | -0/+47 |
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| | * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2016-07-18 | 1 | -8/+70 |
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| | | * | more syncing with pokeyellow | YamaArashi | 2016-06-12 | 1 | -30/+102 |
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| | * | | Clean up text commands | dannye | 2016-07-18 | 1 | -41/+51 |
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| | * | Implement handy text macros from yellow | pikalaxalt | 2016-06-09 | 1 | -12/+22 |
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| | * | TX_SFX_KEY_ITEM and `mapconst` macro | pikalaxalt | 2016-05-30 | 1 | -1/+4 |
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| | * | Merge branch 'master' of https://github.com/pret/pokered | pikalaxalt | 2016-05-13 | 1 | -0/+11 |
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| | | * | Add a TX_MART macro for inventories. | IIMarckus | 2016-04-08 | 1 | -0/+9 |
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| | | * | Add a farcall alias. | yenatch | 2016-03-14 | 1 | -0/+2 |
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| | * | | Macrofy sprite status data in WRA0 | PikalaxALT | 2016-01-29 | 1 | -0/+5 |
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| * | | Start reorganizing pokeyellow | Rangi | 2020-11-04 | 1 | -102/+1 |
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| * | | Sync with pokered | dannye | 2020-11-04 | 1 | -17/+24 |
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| * | | Sync with pokered | dannye | 2020-05-20 | 1 | -787/+5 |
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| * | | Added warp, warp_to and sign compatibility | Shakib2001 | 2020-03-27 | 1 | -0/+21 |
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| * | | Prefix AnimatedObject labels with w. | luckytyphlosion | 2018-11-18 | 1 | -11/+11 |
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| * | | Rename spritestatedata structs. | luckytyphlosion | 2018-11-18 | 1 | -1/+1 |
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| * | | Character dict; surfing minigame; printer debug | pikalaxalt | 2016-06-11 | 1 | -1/+29 |
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| * | | More on Pikachu emotions | pikalaxalt | 2016-06-08 | 1 | -118/+0 |
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| * | | Pikapic animation function labels | pikalaxalt | 2016-06-08 | 1 | -0/+12 |
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| * | | Merge branch 'master' of github.com:pret/pokeyellow | pikalaxalt | 2016-06-08 | 1 | -10/+6 |
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| | * | | Clean up white space | dannye | 2016-06-06 | 1 | -6/+6 |
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| | * | | Building no longer depends on baserom.gbc being present | dannye | 2016-06-06 | 1 | -4/+0 |
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| * | | | Split out Pikachu-related data | pikalaxalt | 2016-06-06 | 1 | -0/+6 |
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| * | | Pikachu pics; town map entries | pikalaxalt | 2016-06-04 | 1 | -2/+2 |
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| * | | Text macros; Prize Room | pikalaxalt | 2016-06-01 | 1 | -1/+5 |
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| * | | Celadon Prize Room | pikalaxalt | 2016-06-01 | 1 | -1/+2 |
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| * | | Champion's room; resolve predefs | pikalaxalt | 2016-05-31 | 1 | -5/+5 |
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| * | | Rock Tunnel Pokecenter | pikalaxalt | 2016-05-30 | 1 | -1/+1 |
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| * | | Mt Moon Pokemon Center | pikalaxalt | 2016-05-30 | 1 | -28/+62 |
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| * | | Mt Moon B2F | pikalaxalt | 2016-05-29 | 1 | -1/+1 |
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| * | | More far text scripts | pikalaxalt | 2016-05-29 | 1 | -0/+1 |
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| * | | Oaks Lab rewrite part 5 (finish) | pikalaxalt | 2016-05-28 | 1 | -1/+5 |
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| * | | Route 24 scripts | pikalaxalt | 2016-05-27 | 1 | -0/+4 |
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| * | | Final phase 3 of Viridian City script disassembly | pikalaxalt | 2016-05-26 | 1 | -0/+2 |
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| * | | All Pikachu emotion gfx have been labeled | pikalaxalt | 2016-05-25 | 1 | -4/+4 |
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| * | | More playing around with pikapic script disasm | pikalaxalt | 2016-05-25 | 1 | -31/+36 |
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| * | | Make some sense out of the pic animations | pikalaxalt | 2016-05-25 | 1 | -0/+118 |
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| * | | More pikachu engine stuff | pikalaxalt | 2016-05-25 | 1 | -0/+11 |
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| * | | Numerous changes (see below) | pikalaxalt | 2016-05-24 | 1 | -2/+2 |
| | | | | | | | | | | | | | * Fix build errors from previous commit * Fix predef text pointers * Disassemble hidden object data and additional accessory functions | ||||
| * | | Update hidden object functions and include them in main | pikalaxalt | 2016-05-24 | 1 | -0/+4 |
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| * | | Printer error funcs | pikalaxalt | 2016-05-24 | 1 | -0/+16 |
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