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* Added bcd macros with coins and money aliases.Marcus Huderle2015-02-041-0/+14
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* Uncomment useful macros.stag0192014-11-041-9/+9
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* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-2/+2
|\ | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
| * Commented/labelled misc functionsYamaArashi2014-09-141-2/+2
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* | Add macros for text predefs.yenatch2014-09-171-0/+18
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* | Enumerate move constants and add unnamed animation constants.yenatch2014-09-171-0/+11
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* | Use a macro for move attributes.yenatch2014-09-011-0/+3
|/ | | | The formatting was pretty bad, so that's fixed too.
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-2/+32
| | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses
* Use macros to define predefs.yenatch2014-06-161-4/+14
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* Make each pitch/instrument its own macroU-Fish-PC\Daniel2014-06-101-41/+140
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* Clean up white spaceU-Fish-PC\Daniel2014-06-091-2/+2
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* Improve music command namesU-Fish-PC\Daniel2014-06-091-6/+6
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* Use wOverworldMap in macros.yenatch2014-05-271-9/+10
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* Add macro TX_BCD for printing BCD numbers.yenatch2014-05-271-0/+6
| | | | This fixes some more static wram addresses.
* Comment some more bank 0 functions.yenatch2014-05-231-0/+12
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* Use callba/callab macros for cross-bank calls.yenatch2014-04-221-0/+12
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* Name the tilesets and give them constants.yenatch2014-04-031-4/+10
| | | | Also clean up the tileset macro and remove placeholders/redundant files.
* rename and add some text macrosyenatch2014-01-221-2/+6
| | | | | | cont replaces next, and next becomes a generic newline. para replaces page (now used for pokedex entries). dex ends a pokedex entry.
* Add text macrosyenatch2014-01-211-0/+8
| | | | | | | | | | | | | | | | | Before text looked like: _CeladonCityText2: ; a5a4b (29:5a4b) db $0, "Heheh! This GYM", $4f db "is great! It's", $55 db "full of women!", $57 Now it looks like: _CeladonCityText2: ; a5a4b (29:5a4b) text "Heheh! This GYM" line "is great! It's" next "full of women!" done
* Cleaned map connections with macros.Marcus Huderle2013-12-201-0/+72
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* split rgbasm macros into macros.asmyenatch2013-12-051-0/+265