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2021-05-30Eliminate unnecessary data macrosRangi1-8/+0
2021-04-17Use rgbds 0.5.0 features:Rangi1-15/+5
- FOR loops - {interpolation} - REDEF EQUS - \# for all macro args
2021-01-06The 'tmhm' macro adjusts to the number of TMs/HMsRangi1-25/+25
2020-11-14Fix file modesdannye1-0/+0
2020-07-07Sync coordinate macros with pokecrystalRangi1-1/+1
2020-07-06Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ↵Rangi1-13/+13
MACRO/ENDM, etc)
2020-07-05TM/HM constants named after movesRangi1-5/+9
2020-07-05Port pokecrystal's base data and tmhm structureRangi1-9/+27
To do: TM/HM constants named after moves
2020-07-05Logical spacing in data/sgb/sgb_palettes.asmRangi1-4/+0
2020-07-03Organize macros/ like pokecrystalRangi1-0/+62
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.