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2025-12-01Correct commentRangi1-1/+1
2025-12-01Comment that `farcall` and `callfar` are interchangableRangi1-0/+7
2025-09-10Misc. naming and cleanup (#139)Narishma-gb1-2/+2
* Name some printer/diploma routines * Name `wd434` * Name `NAME_LENGTH_JP` * Rename `callabd`/`calladb` to `farcall`/`callfar`
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi1-4/+4
2022-06-06RGBDS syntax updates (#86)vulcandth1-10/+10
New MACRO and DEF syntax
2022-06-06RGBDS syntax updates (#358)vulcandth1-6/+6
New MACRO and DEF syntax
2020-11-05Organize home and macro codeRangi1-16/+5
2020-11-05Sync home and macro code with pokeyellowRangi1-0/+13
2020-11-04Start reorganizing pokeyellowRangi1-0/+57
2020-11-04Sync with pokereddannye1-0/+33
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-6/+4
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-3/+3
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-3/+3
2020-07-03Organize macros/ like pokecrystalRangi1-0/+37
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.