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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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maps.asm
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2021-04-17
Use rgbds 0.5.0 features:
Rangi
1
-34
/
+18
2021-04-13
The 'def_trainers' macro checks that trainers' event flag bits are correct (#...
Rangi
1
-10
/
+17
2021-02-23
Simplify the def_warps_to macro
Rangi
1
-14
/
+8
2020-08-18
Comments explain the def_warps_to macros
Rangi
1
-0
/
+2
2020-08-17
Implement def_warps_to in a simpler way
Rangi
1
-16
/
+12
2020-08-17
Fix keyword capitalization and indentation
Rangi
1
-18
/
+17
2020-08-17
Use def_warps_to macro for automatic warp_to entries
Rangi
1
-0
/
+23
2020-08-17
Use def_* macros for automatic map event counts
Rangi
1
-0
/
+30
2020-07-16
Reformat map scripts' coordinate and movement data
Rangi
1
-0
/
+8
2020-07-14
Don't compare strings with ==; use STRCMP
Rangi
1
-4
/
+4
2020-07-14
Use a 'trainer' macro for trainers in scripts/
Rangi
1
-0
/
+21
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
1
-44
/
+6
2020-07-06
Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...
Rangi
1
-16
/
+16
2020-07-03
Organize macros/ like pokecrystal
Rangi
1
-82
/
+13
2020-07-03
Simplify map connections
Rangi
1
-83
/
+90
2020-07-03
Reorganize constants/
Rangi
1
-0
/
+4
2018-01-29
Use base 10 (note, the previous commit resolves #173)
Remy Oukaour
1
-1
/
+1
2018-01-29
Add warp, sign, and warp_to macros for data/mapObjects definitions
Remy Oukaour
1
-0
/
+22
2017-06-24
Fix typos in comments
dannye
1
-1
/
+1
2016-07-31
Split macros.asm
dannye
1
-0
/
+220