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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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maps.asm
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Author
2021-11-23
Use compound assignment operators
Rangi
2021-10-05
`warp_event` warp IDs start at 1, like in pokegold/pokecrystal
Rangi
2021-09-26
Unify map event gen1 gen2 (#335)
Yoann Fievez
2021-04-17
Use rgbds 0.5.0 features:
Rangi
2021-04-13
The 'def_trainers' macro checks that trainers' event flag bits are correct (#...
Rangi
2021-02-23
Simplify the def_warps_to macro
Rangi
2020-08-18
Comments explain the def_warps_to macros
Rangi
2020-08-17
Implement def_warps_to in a simpler way
Rangi
2020-08-17
Fix keyword capitalization and indentation
Rangi
2020-08-17
Use def_warps_to macro for automatic warp_to entries
Rangi
2020-08-17
Use def_* macros for automatic map event counts
Rangi
2020-07-16
Reformat map scripts' coordinate and movement data
Rangi
2020-07-14
Don't compare strings with ==; use STRCMP
Rangi
2020-07-14
Use a 'trainer' macro for trainers in scripts/
Rangi
2020-07-14
Clean up some data, using macros for multiline list entries
Rangi
2020-07-06
Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...
Rangi
2020-07-03
Organize macros/ like pokecrystal
Rangi
2020-07-03
Simplify map connections
Rangi
2020-07-03
Reorganize constants/
Rangi
2018-01-29
Use base 10 (note, the previous commit resolves #173)
Remy Oukaour
2018-01-29
Add warp, sign, and warp_to macros for data/mapObjects definitions
Remy Oukaour
2017-06-24
Fix typos in comments
dannye
2016-07-31
Split macros.asm
dannye