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* Avoid "Warning: Left shift of negative value" from rgbdsRangi2018-07-081-1/+1
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* Updated the introPokeglitch2018-06-221-0/+4
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* sfxnote parameter 1 is length, not dutydannye2018-03-191-2/+2
| | | | also bumb submodule
* Break up sfxnote parameters into duty, volume, volume change and pitchdannye2018-03-161-5/+14
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* Break up pitchenvelope parameters into length and pitch changedannye2018-03-161-4/+9
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* Made some changesEggy02018-03-161-3/+3
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* Update audio_macros.asmEggy02018-03-161-3/+3
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* Changing macro namesEggy02018-03-161-3/+3
| | | | | | | Changing the following macro names: unknownsfx0x20 to SquareSound - This command, when used in an .asm file that defines an audio piece, generates a square tone modulated by 4 values. unknownnoise0x20 to NoiseSound - This command is similar to SquareSound, but it uses 3 values instead of 4 and generates noise instead of a square tone. unknownsfx0x10 to eSquarePitchEnvelope - This command is not an unknown sound effect, but a modifier for the above two commands which it precedes; it takes one decimal value which is translated into a hexadecimal value when used by the system, and depending on the second digit of this hex value the sounds generated by SquareSound and NoiseSound will have their frequency slide either up (1-7) or down (9-F) or not at all (0,8). E.g. typing 23 will have the system read $17, which will modulate the frequency to slide up because the second digit is 7.
* Use base 10 (note, the previous commit resolves #173)Remy Oukaour2018-01-291-1/+1
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* Add warp, sign, and warp_to macros for data/mapObjects definitionsRemy Oukaour2018-01-291-0/+22
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* Fix typos in commentsdannye2017-06-241-1/+1
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* Split macros.asmdannye2016-07-315-0/+1206