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* Rename `macros/wram.asm` to `macros/ram.asm` (#388)vulcandth2022-09-111-0/+0
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* Use the same music headers as pokecrystal (#382)Rangi2022-08-111-29/+26
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* RGBDS syntax updates (#358)vulcandth2022-06-0614-476/+476
| | | New MACRO and DEF syntax
* Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)vulcandth2022-03-261-0/+39
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* Use compound assignment operatorsRangi2021-11-235-20/+20
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* Use `dn` for wave instrument samples, like pokecrystalRangi2021-11-061-9/+18
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* `warp_event` warp IDs start at 1, like in pokegold/pokecrystalRangi2021-10-051-2/+2
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* Unify map event gen1 gen2 (#335)Yoann Fievez2021-09-261-29/+29
| | | | | | | | | * Update sign to bg_event #289 * Rename warp to warp_event * Replace object to object_event * Move warp macro parameter from warp x, y, id, map to warp_event x, y, map, id
* More WRAM label cleanup (still needs UNIONs and renaming)Rangi2021-05-311-0/+11
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* Improve some RAM formattingRangi2021-05-312-26/+33
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* Eliminate unnecessary data macrosRangi2021-05-301-8/+0
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* Use macros for bit arraysRangi2021-05-231-0/+35
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* Fix end_nybble_arrayRangi2021-05-231-1/+1
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* Use macros for packed arrays of nybblesRangi2021-05-231-0/+35
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* Use rgbds 0.5.0 features:Rangi2021-04-175-84/+45
| | | | | | | - FOR loops - {interpolation} - REDEF EQUS - \# for all macro args
* The 'def_trainers' macro checks that trainers' event flag bits are correct ↵Rangi2021-04-132-32/+17
| | | | (#318)
* Trim extra newlines from some filesRangi2021-04-081-1/+0
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* Verify data table and name list sizes with assertion macrosRangi2021-03-252-0/+95
| | | | Fixes #312
* Simplify the def_warps_to macroRangi2021-02-231-14/+8
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* The 'tmhm' macro adjusts to the number of TMs/HMsRangi2021-01-061-25/+25
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* Fix file modesdannye2020-11-145-0/+0
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* Sync home and macro code with pokeyellowRangi2020-11-052-1/+14
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* Comments explain the def_warps_to macrosRangi2020-08-181-0/+2
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* Implement def_warps_to in a simpler wayRangi2020-08-171-16/+12
| | | | Instead of building a semicolon-separated "array" of warp_to coordinates in _WARP_TO_BUFFER, just declare a new EQUS for each one: _WARP_TO_NUM_1, _WARP_TO_NUM_2, etc. Then have def_warps_to output and PURGE each one of them.
* Fix keyword capitalization and indentationRangi2020-08-171-18/+17
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* Use def_warps_to macro for automatic warp_to entriesRangi2020-08-171-0/+23
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* Use def_* macros for automatic map event countsRangi2020-08-171-0/+30
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* Port dbsprite macro for OAM y,x,tile,attr data from pokecrystalRangi2020-07-171-0/+5
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* Define constants for audio commandsRangi2020-07-161-20/+68
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* Reformat map scripts' coordinate and movement dataRangi2020-07-162-0/+13
| | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros
* Don't compare strings with ==; use STRCMPRangi2020-07-141-4/+4
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* Use a 'trainer' macro for trainers in scripts/Rangi2020-07-141-0/+21
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* Clean up some data, using macros for multiline list entriesRangi2020-07-142-44/+12
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* Use const_skip and const_next macros for brevityRangi2020-07-092-33/+51
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* Eliminate enum: use const instead, with case-by-case parallel const ↵Rangi2020-07-093-81/+62
| | | | implementations
* Identify SPRITESTATEDATA2_ORIGFACINGDIRECTIONRangi2020-07-071-1/+2
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* Remove c1x*/c2x* comments, use struct offset constantsRangi2020-07-071-1/+2
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* Sync coordinate macros with pokecrystalRangi2020-07-075-46/+60
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* Use HIGH() and LOW()Rangi2020-07-071-2/+1
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* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-6/+4
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-3/+3
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* text_linkpromptbutton -> text_waitbuttonRangi2020-07-061-3/+3
| | | | Fixes #260
* Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ↵Rangi2020-07-067-49/+49
| | | | MACRO/ENDM, etc)
* TM/HM constants named after movesRangi2020-07-051-5/+9
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* Port pokecrystal's base data and tmhm structureRangi2020-07-051-9/+27
| | | | To do: TM/HM constants named after moves
* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-2/+5
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* Logical spacing in data/sgb/sgb_palettes.asmRangi2020-07-052-4/+17
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* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-042-62/+206
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* Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported ↵Rangi2020-07-042-6/+98
| | | | by rgbds 0.4.0)
* Move more code from home.asm to home/Rangi2020-07-031-21/+4
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