| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2014-05-19 | Pull more data out of main.asm | U-Fish-PC\Daniel | 1 | -5520/+16 | |
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 1 | -29135/+294 | |
| 2014-05-17 | Pull map headers out of main.asm | U-Fish-PC\Daniel | 1 | -1426/+223 | |
| 2014-05-17 | Pull map objects out of main.asm | U-Fish-PC\Daniel | 1 | -4974/+252 | |
| 2014-05-16 | Organize base stats and wild mon data (Koolboyman) | U-Fish-PC\Daniel | 1 | -1/+1 | |
| 2014-05-16 | Pull most data out of main.asm | U-Fish-PC\Daniel | 1 | -16933/+39 | |
| 2014-05-16 | More item IDs and palette function names | U-Fish-PC\Daniel | 1 | -67/+73 | |
| 2014-05-16 | Use more trainer/mon/palette constants | U-Fish-PC\Daniel | 1 | -83/+83 | |
| 2014-05-16 | Clean up text labels, use move and type constants | U-Fish-PC\Daniel | 1 | -398/+398 | |
| 2014-05-15 | Label a lot of unnamed text | U-Fish-PC\Daniel | 1 | -762/+763 | |
| 2014-05-15 | Label graphics loading functions and CheckIfMoveIsKnown | U-Fish-PC\Daniel | 1 | -99/+101 | |
| 2014-05-15 | Label and comment AnimatePartyMon | U-Fish-PC\Daniel | 1 | -39/+46 | |
| 2014-05-13 | Documented/Labeled Route 22 scripts. | Marcus Huderle | 1 | -43/+44 | |
| 2014-05-12 | Finished documenting/labeling functions in the MoveEffectPointerTable. | Marcus Huderle | 1 | -289/+288 | |
| 2014-05-12 | Documented/labeled lots of move-effect-related stuff. | Marcus Huderle | 1 | -96/+173 | |
| 2014-05-12 | Documented reflect/light screen effect function. Labeled some related text. | Marcus Huderle | 1 | -42/+42 | |
| 2014-04-27 | Comments and labels for saving the last blackout map. | yenatch | 1 | -29/+34 | |
| 2014-04-22 | Use callba/callab macros for cross-bank calls. | yenatch | 1 | -576/+192 | |
| 2014-04-22 | Comment in-game trade evolution. | yenatch | 1 | -10/+33 | |
| 2014-04-22 | More move and effect constants. Use a constant for total move count. | yenatch | 1 | -39/+39 | |
| 2014-04-21 | Clean up rst vectors and interrupt labels. | yenatch | 1 | -19/+19 | |
| 2014-04-21 | Comment where gym trainers get deactivated after beating the leader. | IIMarckus | 1 | -7/+34 | |
| 2014-04-21 | Add labels and comments to the Fan Club. | IIMarckus | 1 | -61/+70 | |
| 2014-04-21 | Use decimal for levels, and replace some hardcoded RAM addresses. | IIMarckus | 1 | -22/+23 | |
| 2014-04-21 | Add a missed map constant. | IIMarckus | 1 | -1/+1 | |
| 2014-04-19 | Improve comments/labels for Silph Co 7F. | IIMarckus | 1 | -54/+55 | |
| 2014-04-19 | Label a Route 11 gatehouse script better. | IIMarckus | 1 | -9/+9 | |
| 2014-04-16 | More move effect constants. | yenatch | 1 | -11/+83 | |
| 2014-04-16 | Use map constants for hardcoded warp destinations. | yenatch | 1 | -13/+13 | |
| 2014-04-16 | Use bits for status constants instead of masks. | yenatch | 1 | -22/+22 | |
| 2014-04-07 | Replace item constants | U-Fish-PC\Daniel | 1 | -5/+5 | |
| 2014-04-07 | Replace one-byte sound effect pointers | U-Fish-PC\Daniel | 1 | -126/+127 | |
| 2014-04-06 | A little more map name consistency | U-Fish-PC\Daniel | 1 | -6/+6 | |
| 2014-04-05 | Fix tile padding for house and ship_port tileset graphics. | yenatch | 1 | -2/+2 | |
| 2014-04-05 | Convert pngs in gfx/ to 1bpp and 2bpp. | yenatch | 1 | -34/+44 | |
| All graphics are now png. Some files were split out of necessity: - gfx/trade.2bpp -> gfx/game_boy.norepeat.png gfx/link_cable.png - gfx/red/introfight.2bpp -> gfx/red/intro_nido_{1,2,3}.6x6.png - gfx/blue/introfight.2bpp -> gfx/blue/intro_purin_{1,2,3}.6x6.png | |||||
| 2014-04-05 | Use dimension constants in warp data and add map name consisntency | U-Fish-PC\Daniel | 1 | -991/+991 | |
| 2014-04-04 | "Fix" name indentation in credits. | yenatch | 1 | -65/+65 | |
| This appears to have taken advantage of number chars being -10 through -1. By adding to the middle of the screen, a number char could represent the number of tiles to indent. Or not, which is why this commit exists. | |||||
| 2014-04-04 | Another bank. | yenatch | 1 | -1/+1 | |
| 2014-04-04 | More tileset constants. | yenatch | 1 | -17/+17 | |
| 2014-04-03 | Tileset constants in the wild. | yenatch | 1 | -198/+198 | |
| 2014-04-03 | Name the tilesets and give them constants. | yenatch | 1 | -403/+418 | |
| Also clean up the tileset macro and remove placeholders/redundant files. | |||||
| 2014-04-02 | Reference more static banks. | yenatch | 1 | -6/+8 | |
| 2014-04-02 | Japanese character conversion tables. | yenatch | 1 | -54/+14 | |
| 2014-04-02 | More Red pic labels and misc constants. | yenatch | 1 | -20/+19 | |
| Also correct erroneous label "Unknown_72ede". | |||||
| 2014-03-30 | Use labels instead of static addresses in sound pointers. | yenatch | 1 | -6/+6 | |
| Static address substraction would wreak havoc in other memory configurations. | |||||
| 2014-03-30 | Stop using [$ff00+$xx] syntax. | yenatch | 1 | -1325/+1325 | |
| rgbasm treats $ffxx loads the same. This is more consistent and avoids confusion with $ff00+c, | |||||
| 2014-03-30 | Remove the last "\@"s on local labels. | yenatch | 1 | -13/+13 | |
| 2014-03-30 | Yet another static rom address (Tset15_Coll) | yenatch | 1 | -1/+1 | |
| 2014-03-26 | ledge tiles documented | Lin | 1 | -2/+3 | |
| 2014-02-20 | Removed hardcoded address. Labeled a few functions. | Marcus Huderle | 1 | -18/+22 | |
