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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
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*
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* analyzed assembly related to handling sprites
Mr Wint
2013-03-17
1
-1888
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+2515
*
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* added EQU constants for mon header RAM area
Mr Wint
2013-03-13
1
-854
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+1084
*
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* added verification (equality test) for blue version build
Mr Wint
2013-03-12
1
-36
/
+233
*
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formatted attack effects and use more EQUs
Mr Wint
2013-03-12
1
-511
/
+33645
*
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in-battle enemy move selection routines
Mr Wint
2013-03-04
1
-14
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+461
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/
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/
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*
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Point out an unused warp noticed by Torchickens.
IIMarckus
2012-12-22
1
-1
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+1
*
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Removed more incbins from scripts.
IIMarckus
2012-12-21
1
-13
/
+97
*
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Remove more incbins from scripts.
IIMarckus
2012-12-21
1
-4
/
+164
*
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Remove more incbins from scripts.
IIMarckus
2012-12-21
1
-20
/
+62
*
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Remove more incbins from scripts.
IIMarckus
2012-12-21
1
-12
/
+19
*
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Remove more incbins from scripts.
IIMarckus
2012-12-21
1
-8
/
+81
*
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Remove another incbin from script.
IIMarckus
2012-12-21
1
-1
/
+9
*
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Fix previous.
IIMarckus
2012-12-21
1
-23
/
+23
*
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Remove another incbin from scripts.
IIMarckus
2012-12-21
1
-2
/
+33
*
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Remove more incbin from scripts.
IIMarckus
2012-12-21
1
-2
/
+61
*
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Remove more incbins from map scripts.
IIMarckus
2012-12-21
1
-11
/
+35
*
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Remove redundant text labels.
IIMarckus
2012-12-21
1
-148
/
+45
*
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Remove incbin in Silph Co 4F.
IIMarckus
2012-12-21
1
-5
/
+82
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/
*
Whitespace.
IIMarckus
2012-11-02
1
-48
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+48
*
Add routine that sends SGB packets
sawakita
2012-11-01
1
-1
/
+86
*
Use more meaningful local labels in bank 0
sawakita
2012-11-01
1
-7
/
+7
*
Get rid of "\@" symbols used in local labels
sawakita
2012-10-02
1
-2423
/
+2423
*
DisplayDexRating. It sucks that I can't use a label for the dbw macro, as tha...
stag019
2012-09-20
1
-2
/
+90
*
Code dealing with palettes. Really, does anyone know if bit 3 of battle statu...
stag019
2012-09-20
1
-1
/
+34
*
Type effectiveness display message. That's right, I did some work for once.
stag019
2012-09-20
1
-1
/
+10
*
Add more scripts from Champion Rival’s room.
IIMarckus
2012-08-26
1
-26
/
+186
*
Add the boulder checking code in Seafoam Islands.
IIMarckus
2012-08-26
1
-20
/
+54
*
Some label improvements.
IIMarckus
2012-08-24
1
-230
/
+232
*
Add more scripts from Bill's house.
IIMarckus
2012-08-24
1
-4
/
+96
*
Add more scripts from Route 8 gatehouse.
IIMarckus
2012-08-24
1
-4
/
+28
*
Add more scripts from the Route 7 gatehouse.
IIMarckus
2012-08-24
1
-5
/
+30
*
Add more scripts from the Route 5 gatehouse.
IIMarckus
2012-08-24
1
-5
/
+23
*
Add more scripts from Vermilion City.
IIMarckus
2012-08-24
1
-10
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+60
*
Add another script from Cerulean City.
IIMarckus
2012-08-24
1
-3
/
+21
*
Add the rest of the Viridian City scripts.
IIMarckus
2012-08-24
1
-8
/
+119
*
Remove unneeded comments.
IIMarckus
2012-08-21
1
-6
/
+6
*
Fix several labels and add remaining scripts from Pewter City.
IIMarckus
2012-08-21
1
-74
/
+209
*
Use labels for $34bf, and add some more code from Pewter City.
IIMarckus
2012-08-21
1
-20
/
+40
*
Use decimal for overworld Pokémon levels, and Pokémon IDs for cries.
IIMarckus
2012-07-14
1
-29
/
+29
*
Add the ▶ symbol to the text preprocessor.
IIMarckus
2012-07-07
1
-13
/
+13
*
Palette $0C is the Town Map palette.
IIMarckus
2012-07-03
1
-1
/
+1
*
“$f0 ; currency symbol” → “¥”
IIMarckus
2012-05-31
1
-1
/
+1
*
Add trainer data added or changed in Yellow.
IIMarckus
2012-05-23
1
-0
/
+131
*
Add trainer special movesets from Yellow.
IIMarckus
2012-05-23
1
-0
/
+162
*
Merge Xeon’s stuff.
IIMarckus
2012-05-13
1
-72
/
+182
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\
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*
disassembled and named some general functions
xeons
2012-04-07
1
-2
/
+34
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*
fix a few things I did wrong
xeons
2012-03-30
1
-12
/
+12
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*
Forced biking or surfing map handling functions
xeons
2012-03-30
1
-4
/
+81
*
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Some random label(s) somewhere...
stag019
2012-03-30
1
-4
/
+4
*
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CinnabarGymScript_Unknown75759/CinnabarGymScript_Unknown75772
stag019
2012-03-29
1
-1
/
+16
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