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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Files
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...
*
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FuchsiaGymScript_Unknown75453... probably needs a better name...
stag019
2012-03-29
1
-1
/
+8
*
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Unknown_7657e and related stuff started. Needs work...
stag019
2012-03-29
1
-6
/
+117
*
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The save sound from Pokemon Red, and Pokemon Blue.
stag019
2012-03-26
1
-1
/
+140
*
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The pointer list at the end of bank 0.
stag019
2012-03-26
1
-1
/
+69
*
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0x45023: Shaves 10 more bytes from rbdiff.
stag019
2012-03-26
1
-2
/
+85
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/
*
ActivatePC and associated stuff...
stag019
2012-03-23
1
-1
/
+111
*
Comments are spaced out instead of tabbed out.
stag019
2012-03-23
1
-115
/
+115
*
Work around a bug in textpre.py.
IIMarckus
2012-03-22
1
-1
/
+1
*
SubstituteEffectHandler from smkdan.
stag019
2012-03-22
1
-11
/
+77
*
CheckTargetSubstitute from smkdan's docs.
stag019
2012-03-22
1
-4
/
+16
*
FreezeBurnParalyzeEffect and other various status stuff (from smkdan).
stag019
2012-03-22
1
-2
/
+141
*
JumpMoveEffect from smkdan's docs.
stag019
2012-03-22
1
-1
/
+21
*
MoreCalculateDamage (you pick a better name)...
stag019
2012-03-22
1
-3
/
+67
*
Some small CalculateDamage fixes.
stag019
2012-03-21
1
-11
/
+11
*
CalculateDamage routine from smkdan added.
stag019
2012-03-21
1
-2
/
+104
*
Expand hidden coin functions.
IIMarckus
2012-03-19
1
-18
/
+109
*
Expand the HiddenItems function.
IIMarckus
2012-03-18
1
-7
/
+134
*
Add map header for Route 15 gatehouse 2F.
IIMarckus
2012-03-15
1
-15
/
+75
*
Random labels in place.
stag019
2012-03-15
1
-9
/
+9
*
Use labels instead of constant pointers for hidden items and hidden coins.
IIMarckus
2012-03-15
1
-66
/
+68
*
Fix case.
IIMarckus
2012-03-15
1
-4
/
+4
*
Replace magic numbers with item names for hidden objects that are items.
IIMarckus
2012-03-15
1
-54
/
+54
*
Replace pointers to GymStatues with labels.
IIMarckus
2012-03-14
1
-14
/
+14
*
Dump hidden objects.
IIMarckus
2012-03-14
1
-2
/
+695
*
Another two random pointer byte difference from Red/Blue.
stag019
2012-03-07
1
-5
/
+9
*
Random Bank1D labels. Less byte differences in Blue.
stag019
2012-03-07
1
-67
/
+115
*
Pokemon overworld sprites
stag019
2012-03-07
1
-1
/
+81
*
Cries.
stag019
2012-03-07
1
-3
/
+196
*
Redfining predefs using macros: PREDEF and PREDEF_JUMP.
Sanky
2012-03-07
1
-8
/
+11
*
Specified python2 executable. (Some systems default to Python 3.)
Sanky
2012-03-06
1
-14
/
+29
|
\
|
*
Merge
Sanky
2012-03-05
1
-147
/
+75
|
|
\
|
*
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Some graphics extracted.
Sanky
2012-02-26
1
-14
/
+29
*
|
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List of maps with hidden objects.
IIMarckus
2012-03-05
1
-1
/
+91
*
|
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Whitespace.
IIMarckus
2012-03-05
1
-156
/
+158
*
|
|
Add the code for gym statues.
IIMarckus
2012-03-05
1
-1
/
+40
|
|
/
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/
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*
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Add "×" in text.
IIMarckus
2012-03-05
1
-2
/
+2
*
|
More ¥.
IIMarckus
2012-03-04
1
-17
/
+17
*
|
Use ¥ in text strings.
IIMarckus
2012-03-04
1
-3
/
+3
*
|
Replace redundant text labels (for Mart signs, etc.)
IIMarckus
2012-03-04
1
-125
/
+53
|
/
*
More status screen disasm
Sanky
2012-02-25
1
-43
/
+122
*
Both status screen pages disassembled
Sanky
2012-02-25
1
-8
/
+215
*
Cleanup/update of status screen code so it can be merged in
Sanky
2012-02-25
1
-1
/
+146
*
Restrict an argument to 8 bits. Fixes the build on some architectures.
IIMarckus
2012-02-21
1
-1
/
+1
*
disasm of map sprite tile pattern loading code plus misc stuff
YamaArashi
2012-02-20
1
-15
/
+657
*
disasm of remaining use item functions
YamaArashi
2012-02-19
1
-153
/
+789
*
fix some labels/comments regarding stat names
YamaArashi
2012-02-18
1
-7
/
+7
*
disasm of item use code for healing items, vitamins, evolution stones, TM's/H...
YamaArashi
2012-02-18
1
-194
/
+1357
*
call $1372 -> call LoadMonData
Bryan Bishop
2012-02-14
1
-1
/
+1
*
fix syntax errors in main.asm
Bryan Bishop
2012-02-14
1
-2
/
+2
*
disasm of options menu
YamaArashi
2012-02-12
1
-16
/
+315
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