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* disasm of trainer info functionYamaArashi2012-02-111-2/+203
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* disasm of item menu and misc functionsYamaArashi2012-02-101-53/+449
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* disasm of pokemon menu functionYamaArashi2012-02-101-46/+294
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* disasm of some party menu related functionsYamaArashi2012-02-091-58/+819
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* disasm of pokedex codeYamaArashi2012-02-061-5/+661
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* changed function LoadPokemartInventory to LoadItemListYamaArashi2012-02-061-7/+7
| | | | | | | added some constants/labels to Cerulean City House 3 text hg-commit-id: 594de2fb4d38
* added some constantsYamaArashi2012-02-061-18/+18
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* added some comments/labels to Pokemon Center codeYamaArashi2012-02-051-53/+47
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* disasm of pokemart codeYamaArashi2012-02-051-12/+415
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* disasm of code used in item menus and other menusYamaArashi2012-02-051-2/+554
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* disasm of number printing functions and other minor changesYamaArashi2012-02-041-109/+316
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* disasm of misc functionsYamaArashi2012-02-031-21/+262
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* disasm of some menu codeYamaArashi2012-02-021-1/+279
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* disasm of misc stuff (mostly pokemart related)YamaArashi2012-02-021-47/+286
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* disasm of more battle animation codeYamaArashi2012-02-011-38/+410
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* disasm of some battle animation codeYamaArashi2012-01-311-72/+540
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* incorporate slot machine map into main.asmBryan Bishop2012-01-301-1/+7
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* remove some small incbinsBryan Bishop2012-01-301-37/+112
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* extract spritesheets into .2bpp filesBryan Bishop2012-01-291-2/+502
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* use zero-padded values in base statsBryan Bishop2012-01-281-619/+619
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* remove 1123 bytes from the end of bank $1cBryan Bishop2012-01-281-1/+1
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* remove 6870 bytes from the end of bank $18Bryan Bishop2012-01-281-1/+1
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* remove 8427 bytes from the end of bank $17Bryan Bishop2012-01-281-1/+1
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* remove 6726 bytes from the end of bank $16Bryan Bishop2012-01-281-1/+1
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* remove 5557 bytes from the end of bank $15Bryan Bishop2012-01-281-1/+1
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* remove 5566 bytes from the end of bank $14Bryan Bishop2012-01-281-2/+0
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* remove 7281 bytes from the end of bank $12Bryan Bishop2012-01-281-2/+0
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* remove 3497 bytes from bank $11Bryan Bishop2012-01-281-1/+1
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* remove 1080 bytes from the end of bank FBryan Bishop2012-01-281-1/+1
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* remove 950 bytes from the end of bank 3Bryan Bishop2012-01-281-2/+0
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* remove 161 bytes from the end of bank 5Bryan Bishop2012-01-281-1/+1
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* remove 824 bytes from the end of bank 6Bryan Bishop2012-01-281-1/+1
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* remove 4926 bytes from the end of bank 7Bryan Bishop2012-01-281-2/+0
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* remove 174 bytes from the end of bank 8Bryan Bishop2012-01-281-1/+1
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* clean up the final 1055 blank bank $e bytesBryan Bishop2012-01-281-1/+2
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* MergeYamaArashi2012-01-281-554/+554
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| * replace TH with TrainerHeader in abbreviated labelsBryan Bishop2012-01-281-436/+436
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| * expand some trainer header label abbreviationsBryan Bishop2012-01-281-150/+150
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* | add more displaytextid stuffYamaArashi2012-01-281-47/+207
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* update MewBaseStats to use DEX_MEWBryan Bishop2012-01-271-1/+1
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* update learnset in MewBaseStatsBryan Bishop2012-01-271-2/+8
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* move learnsets into the asmBryan Bishop2012-01-271-452/+1501
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* insert MewBaseStatsBryan Bishop2012-01-271-1/+31
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* pokemon base statsBryan Bishop2012-01-271-1/+4502
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* better labels for TM gift textsBryan Bishop2012-01-271-160/+145
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* replace some pointers, rename some textsBryan Bishop2012-01-271-41/+42
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* improve label names and switch broken TX_FARs to plain $17sBryan Bishop2012-01-271-3869/+3887
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* rename BeforeBattleTxts because of macro label length limitsBryan Bishop2012-01-271-1210/+1210
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* possibly better label names for trainer header textsBryan Bishop2012-01-271-4343/+4343
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* fix VictoryRoad1TrainerHeaders labelBryan Bishop2012-01-271-1/+1
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