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* Merge pic/ into gfx/Rangi2020-06-271-5/+5
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* Organize gfx/Rangi2020-06-271-26/+26
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* Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-271-1742/+24
| | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
* Move more tables from engine/ to data/Rangi2020-06-231-0/+1
| | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-898/+904
| | | | Polished Map
* Clean up pre-linkerscript remnants.luckytyphlosion2018-11-181-36/+36
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* Another map header fixPokeglitch2018-07-281-0/+1
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* Fixed some map header filesPokeglitch2018-07-281-0/+1
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* Use rgbgfx and c tools instead of the submodule.yenatch2018-03-101-16/+17
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* INCBIN don't start with tabsRemy Oukaour2018-01-291-16/+9
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* Revert "Fix floating sections"AntonioND2017-03-211-36/+36
| | | | | | This reverts commit cec6e6e2fb7886acc85200f921d3913fd2ea8a2b. Signed-off-by: AntonioND <antonio_nd@outlook.com>
* Fix floating sectionsAntonioND2017-03-141-36/+36
| | | | | | | This is needed to prevent rgblink from moving them around in future releases. Signed-off-by: AntonioND <antonio_nd@outlook.com>
* split code out of main.asmYamaArashi2016-12-311-2672/+19
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* split bank 1 into filesYamaArashi2016-09-171-1475/+11
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* pull some bank 1 code out of main.asmYamaArashi2016-09-171-505/+5
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* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-181-2/+2
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| * sync tileset WRAM labelsYamaArashi2016-06-121-2/+2
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* | Clean up text commandsdannye2016-07-181-7/+14
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* Remove some leftover address commentsdannye2016-06-121-9/+9
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* remove address commentsYamaArashi2016-06-111-112/+112
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* Remove the Beach House option.IIMarckus2016-06-071-20/+0
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* No more wram_constants.asmdannye2015-08-301-2/+2
| | | | unfortunately, this means manually declaring the wEnemyMon1 party struct
* No more W_dannye2015-08-301-88/+88
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* added constants for item capacityYamaArashi2015-08-291-5/+5
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* documented flags and misc. fixesYamaArashi2015-08-291-3/+6
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* add border constant and clear up misnomerYamaArashi2015-08-141-5/+5
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* named more variablesYamaArashi2015-08-121-6/+8
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* commented SGB palette stuffYamaArashi2015-08-121-1/+1
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* More joypad constantsdannye2015-08-111-1/+1
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* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-8/+8
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-101-2/+2
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| * fixed namesYamaArashi2015-08-071-2/+2
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* | Replace some hardcoded data sizesdannye2015-08-091-6/+19
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* Use more lbdannye2015-08-051-11/+11
| | | | and other clean up
* constants for PrintNumberYamaArashi2015-07-291-6/+6
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* Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-261-4/+4
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| * Use more wram labels and other constantsxCrystal2015-07-241-4/+4
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* | yet more namingYamaArashi2015-07-251-8/+8
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* | more naming variablesYamaArashi2015-07-241-31/+31
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* | clean up wram aliasesYamaArashi2015-07-231-1/+1
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* named most of the used eventsYamaArashi2015-07-211-1/+1
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* enumerate eventsYamaArashi2015-07-201-9/+4
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* constants for flag actionsYamaArashi2015-07-191-9/+9
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-4/+4
|\ | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
| * miscYamaArashi2015-07-181-4/+4
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* | Name sound effectsdannye2015-07-191-4/+4
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* Consolidate coord macrosdannye2015-07-181-24/+24
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* fix variable namingYamaArashi2015-07-181-8/+8
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* money / coins hram constantsYamaArashi2015-07-171-14/+14
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* Merge branch 'master' of https://github.com/iimarckus/pokereddannye2015-07-161-198/+227
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