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* Make text.asm an objectyenatch2014-01-231-2/+0
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* Move text banks into text.asmyenatch2014-01-231-3196/+1
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* Split out move namesyenatch2014-01-231-166/+1
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* Split out the rest of map textyenatch2014-01-231-840/+27
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* Split out route textyenatch2014-01-231-2885/+27
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* Even more map textyenatch2014-01-221-4367/+83
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* Silph Co 1f text was actually somewhere elseyenatch2014-01-221-8/+1
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* Move city and town map text into text/mapsyenatch2014-01-221-1187/+9
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* split out a bunch of map textyenatch2014-01-221-3064/+61
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* split viridian and oaks lab text into text/maps/yenatch2014-01-221-956/+7
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* stamp out even more text macros in mainyenatch2014-01-221-68/+71
| | | | | Conflicts: main.asm
* rename existing map text files and put them in text/maps/yenatch2014-01-221-3/+3
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* Merge branch 'split-audio' into textyenatch2014-01-221-251/+261
|\ | | | | | | | | Conflicts: main.asm
| * Merge remote-tracking branch 'iimarckus/master' into resplit-audioyenatch2014-01-221-252/+262
| |\ | | | | | | | | | | | | Conflicts: main.asm
| | * Labeled some more hardcoded banks and the OldManItemList.Marcus Huderle2014-01-071-11/+11
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| | * Labeled lots of hardcoded banks.Marcus Huderle2014-01-071-42/+44
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| | * Some more arbitrary labeling of unknown things.Marcus Huderle2014-01-061-40/+48
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| | * wram labels and text/function labels.Marcus Huderle2014-01-061-122/+123
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| | * Some OT and name WRAM labels.Marcus Huderle2014-01-051-42/+42
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* | | use 'next' macro in stringsyenatch2014-01-221-95/+132
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* | | rename and add some text macrosyenatch2014-01-221-2553/+2553
| | | | | | | | | | | | | | | | | | cont replaces next, and next becomes a generic newline. para replaces page (now used for pokedex entries). dex ends a pokedex entry.
* | | clean up missed text macros in main.asmyenatch2014-01-211-1069/+1307
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* | | use text macros in main.asmyenatch2014-01-211-7078/+9882
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* | condense MapSongBanksyenatch2014-01-211-496/+248
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* | use music constants everywhereyenatch2014-01-211-273/+273
| | | | | | | | some sfx are treated as music, but don't have constants yet
* | split audio components into audio_red.o and audio_blue.oyenatch2014-01-091-1293/+1
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* | split out the audio enginesyenatch2014-01-061-5079/+3
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* untranslated good rod fisherman textyenatch2014-01-041-1/+8
| | | | | | | | | Only fishing         It romance of a man!         Heboi fishing rod         Magikarp only I but such tangles         If it is this good fishing rod         It not you catch a better mon!
* relabel good rod script in fuchsia house 3yenatch2014-01-041-10/+19
| | | | how
* more unknown datayenatch2014-01-041-2/+52
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* unused intro animation datayenatch2014-01-041-1/+6
| | | | just a blank entry
* unknown coordinate datayenatch2014-01-041-4/+41
| | | | related to the cable club?
* TitleMon scrollingyenatch2014-01-041-56/+93
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* some ATTR_BLK sgb packetsyenatch2014-01-041-34/+69
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* a dummy "TRAINER" string for trainer namesyenatch2014-01-031-4/+5
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* vermilion gym trash can puzzle datayenatch2014-01-031-13/+51
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* repeated critical move table and recomment MoreCalculateDamageyenatch2014-01-031-59/+104
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* label remaining rom addressesyenatch2014-01-031-9/+13
| | | | doesn't count incbins
* Misc. labeling and unknown moves list incbin.Marcus Huderle2013-12-281-13/+25
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* Credits order INCBIN and more labeling.Marcus Huderle2013-12-271-15/+53
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* Fixed mislabeled pointer.Marcus Huderle2013-12-261-2/+2
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* Labeled lots of hardcoded pointers. Hidden object pointers are all labeled.Marcus Huderle2013-12-261-154/+173
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* Spinner Tiles facing directions INCBIN.Marcus Huderle2013-12-261-3/+9
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* RocketHideoutElevator INCBINs.Marcus Huderle2013-12-261-7/+14
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* SilphCoElevator INCBINs.Marcus Huderle2013-12-261-7/+22
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* CeladonMartElevator INCINBs.Marcus Huderle2013-12-251-7/+16
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* Labeling of Vermilion Gym script and Player jumping y coordinates INCBIN.Marcus Huderle2013-12-251-19/+21
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* Labeled Vermilion Gym trash pointers.Marcus Huderle2013-12-241-18/+19
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* Fly animation screen coordinates INCBIN.Marcus Huderle2013-12-241-3/+17
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* Red fishing tiles and ss anne smoke puff gfx INCBIN.Marcus Huderle2013-12-241-7/+33
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