| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-07-03 | data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects | Rangi | 1 | -446/+446 | |
| To do: Polished Map support for loading the objects | |||||
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -903/+28 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| 2020-06-23 | Move more tables from engine/ to data/ | Rangi | 1 | -0/+1 | |
| This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | |||||
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 1 | -898/+904 | |
| Polished Map | |||||
| 2018-11-18 | Clean up pre-linkerscript remnants. | luckytyphlosion | 1 | -36/+36 | |
| 2018-07-28 | Another map header fix | Pokeglitch | 1 | -0/+1 | |
| 2018-07-28 | Fixed some map header files | Pokeglitch | 1 | -0/+1 | |
| 2018-03-10 | Use rgbgfx and c tools instead of the submodule. | yenatch | 1 | -16/+17 | |
| 2018-01-29 | INCBIN don't start with tabs | Remy Oukaour | 1 | -16/+9 | |
| 2017-03-21 | Revert "Fix floating sections" | AntonioND | 1 | -36/+36 | |
| This reverts commit cec6e6e2fb7886acc85200f921d3913fd2ea8a2b. Signed-off-by: AntonioND <antonio_nd@outlook.com> | |||||
| 2017-03-14 | Fix floating sections | AntonioND | 1 | -36/+36 | |
| This is needed to prevent rgblink from moving them around in future releases. Signed-off-by: AntonioND <antonio_nd@outlook.com> | |||||
| 2016-12-31 | split code out of main.asm | YamaArashi | 1 | -2672/+19 | |
| 2016-09-17 | split bank 1 into files | YamaArashi | 1 | -1475/+11 | |
| 2016-09-17 | pull some bank 1 code out of main.asm | YamaArashi | 1 | -505/+5 | |
| 2016-07-18 | Clean up text commands | dannye | 1 | -7/+14 | |
| 2016-06-12 | sync tileset WRAM labels | YamaArashi | 1 | -2/+2 | |
| 2016-06-12 | Remove some leftover address comments | dannye | 1 | -9/+9 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -112/+112 | |
| 2016-06-07 | Remove the Beach House option. | IIMarckus | 1 | -20/+0 | |
| 2015-08-30 | No more wram_constants.asm | dannye | 1 | -2/+2 | |
| unfortunately, this means manually declaring the wEnemyMon1 party struct | |||||
| 2015-08-30 | No more W_ | dannye | 1 | -88/+88 | |
| 2015-08-29 | added constants for item capacity | YamaArashi | 1 | -5/+5 | |
| 2015-08-29 | documented flags and misc. fixes | YamaArashi | 1 | -3/+6 | |
| 2015-08-14 | add border constant and clear up misnomer | YamaArashi | 1 | -5/+5 | |
| 2015-08-12 | named more variables | YamaArashi | 1 | -6/+8 | |
| 2015-08-12 | commented SGB palette stuff | YamaArashi | 1 | -1/+1 | |
| 2015-08-11 | More joypad constants | dannye | 1 | -1/+1 | |
| 2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | 1 | -8/+8 | |
| 2015-08-09 | Replace some hardcoded data sizes | dannye | 1 | -6/+19 | |
| 2015-08-07 | fixed names | YamaArashi | 1 | -2/+2 | |
| 2015-08-05 | Use more lb | dannye | 1 | -11/+11 | |
| and other clean up | |||||
| 2015-07-29 | constants for PrintNumber | YamaArashi | 1 | -6/+6 | |
| 2015-07-25 | yet more naming | YamaArashi | 1 | -8/+8 | |
| 2015-07-24 | more naming variables | YamaArashi | 1 | -31/+31 | |
| 2015-07-24 | Use more wram labels and other constants | xCrystal | 1 | -4/+4 | |
| 2015-07-23 | clean up wram aliases | YamaArashi | 1 | -1/+1 | |
| 2015-07-21 | named most of the used events | YamaArashi | 1 | -1/+1 | |
| 2015-07-20 | enumerate events | YamaArashi | 1 | -9/+4 | |
| 2015-07-19 | constants for flag actions | YamaArashi | 1 | -9/+9 | |
| 2015-07-19 | Name sound effects | dannye | 1 | -4/+4 | |
| 2015-07-18 | misc | YamaArashi | 1 | -4/+4 | |
| 2015-07-18 | Consolidate coord macros | dannye | 1 | -24/+24 | |
| 2015-07-18 | fix variable naming | YamaArashi | 1 | -8/+8 | |
| 2015-07-17 | money / coins hram constants | YamaArashi | 1 | -14/+14 | |
| 2015-07-16 | Swap trade center and battle center | dannye | 1 | -18/+18 | |
| also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102 | |||||
| 2015-07-15 | menu stuff | YamaArashi | 1 | -43/+54 | |
| 2015-07-15 | more movement stuff | YamaArashi | 1 | -57/+60 | |
| 2015-07-15 | commented movement stuff | YamaArashi | 1 | -2/+2 | |
| 2015-07-14 | named wram variables | YamaArashi | 1 | -7/+7 | |
| 2015-07-14 | field moves | YamaArashi | 1 | -74/+89 | |
