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* Fix file modesdannye2020-11-141-0/+0
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* Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi2020-08-281-2/+2
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* Reformat map scripts' coordinate and movement dataRangi2020-07-161-3/+3
| | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros
* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-7/+7
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* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-1/+1
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* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-22/+22
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* Replace raw hex values with HRAM constantsRangi2020-07-031-4/+4
| | | | To do: turn constants into labels and use ldh
* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-2/+2
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* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-0/+214
Polished Map