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2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-57/+53
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-25/+25
2020-07-16Revise some map scripts, mostly for getting itemsRangi1-7/+7
2020-07-05TM/HM constants named after movesRangi1-1/+1
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-32/+32
2020-07-03Move graphics-only object file sources into gfx/Rangi1-1/+1
Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes. It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated").
2020-05-20Sync with pokereddannye1-2/+2
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-108/+0
Polished Map
2016-07-18Clean up text commandsdannye1-1/+2
2016-06-08Part 1 of syncing with pokered.IIMarckus1-18/+18
2016-05-31Celadon Mart Roof and Elevatorpikalaxalt1-33/+1
2016-04-08Clean up script labels in marts and Pokémon Centers.IIMarckus1-22/+22
2015-08-05Use more lbdannye1-1/+1
and other clean up
2015-07-21named most of the used eventsYamaArashi1-2/+2
2015-07-20enumerate eventsYamaArashi1-4/+2
2015-07-03TX_ASMU-Daniel-PC\Daniel1-1/+1
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-5/+5
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-2/+2
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+109