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* Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-141-0/+0
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| * Fix file modesdannye2020-11-141-0/+0
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| * Identify some hSpriteDataOffset valuesRangi2020-08-301-2/+2
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| * Use decimal, not hex, for sprite (object) coordinates in map scriptsRangi2020-08-281-2/+2
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| * SONY -> RIVALRangi2020-07-171-1/+1
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| * Reformat map scripts' coordinate and movement dataRangi2020-07-161-9/+9
| | | | | | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros
| * Disassemble the BLUEMONS.GB debug ROMRangi2020-07-151-0/+4
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| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-2/+2
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| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-16/+16
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| * text_linkpromptbutton -> text_waitbuttonRangi2020-07-061-1/+1
| | | | | | | | Fixes #260
| * TM/HM constants named after movesRangi2020-07-051-1/+1
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| * Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-1/+1
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| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-59/+59
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| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-6/+6
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| * Organize macros/ like pokecrystalRangi2020-07-031-2/+2
| | | | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
| * Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-0/+453
| | | | Polished Map
* More debug yellowdannye2020-11-071-0/+4
| | | | only debug menu left
* Sync with pokereddannye2020-11-041-93/+93
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* Sync with pokereddannye2020-05-201-0/+434