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2020-11-14Fix file modesdannye1-0/+0
2020-07-18Consistent labels for Gym name scriptsRangi1-6/+8
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-2/+2
2020-07-14Clean up some data, using macros for multiline list entriesRangi1-2/+2
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-9/+9
2020-07-06text_linkpromptbutton -> text_waitbuttonRangi1-1/+1
2020-07-05TM/HM constants named after movesRangi1-1/+1
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-71/+71
2020-07-03Replace raw hex values with HRAM constantsRangi1-2/+2
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-1/+1
2019-10-07Deobfuscate gyms consistentlydeak311andris1-6/+6
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-4/+4
2016-07-18Clean up text commandsdannye1-3/+3
2016-06-11remove address commentsYamaArashi1-56/+56
2016-01-03Fix game time labelsPikalaxALT1-2/+2
2015-08-30No more W_dannye1-13/+13
2015-08-05Use more lbdannye1-1/+1
2015-07-25yet more namingYamaArashi1-5/+5
2015-07-21named more constantsYamaArashi1-20/+20
2015-07-20gym leader eventsYamaArashi1-5/+5
2015-07-20enumerate eventsYamaArashi1-33/+20
2015-07-19constants for flag actionsYamaArashi1-3/+3
2015-07-19namingYamaArashi1-4/+4
2015-07-19Name sound effectsdannye1-1/+1
2015-07-18fix variable namingYamaArashi1-7/+7
2015-07-17More direction constantsdannye1-2/+5
2015-07-03TX_ASMU-Daniel-PC\Daniel1-9/+9
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-33/+33
2014-09-14Commented/labelled misc functionsYamaArashi1-8/+8
2014-09-13Commented more sprite and map codeYamaArashi1-2/+2
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-2/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-34/+34
2014-05-25Rename joypad registers.yenatch1-4/+4
2014-05-25Clean up some bank 3 functions and rename flag action functions.yenatch1-2/+2
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+483