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2020-11-14Fix file modesdannye1-0/+0
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-2/+2
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-1/+1
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-3/+3
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-2/+2
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-1/+1
2019-04-08Replace the few instances of Unknown Dungeon with Cerulean CaveSatoMew1-1/+1
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-15/+15
2016-06-11remove address commentsYamaArashi1-10/+10
2015-08-30No more W_dannye1-9/+9
2015-08-29documented flags and misc. fixesYamaArashi1-2/+2
2015-07-24more naming variablesYamaArashi1-1/+1
2015-07-21named more constantsYamaArashi1-1/+1
2015-07-21named most of the used eventsYamaArashi1-1/+1
2015-07-20enumerate eventsYamaArashi1-6/+2
2015-07-19namingYamaArashi1-5/+5
2015-07-18fix variable namingYamaArashi1-4/+4
2015-07-17More direction constantsdannye1-2/+2
2015-07-14hall of fame / creditsYamaArashi1-2/+2
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-1/+1
2014-09-25Make Hide/Show objects more dynamicU-Daniel-PC\Daniel1-1/+1
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi1-5/+5
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-4/+2
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-9/+9
2014-05-25Rename joypad registers.yenatch1-5/+5
2014-05-23Comment some more bank 0 functions.yenatch1-1/+1
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+117