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2020-11-14Fix file modesdannye1-0/+0
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-1/+1
'dbmapcoord' has X, Y order like other coordinate-related data macros
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-3/+3
2020-07-05db $f6 == script_cable_club_receptionistRangi1-1/+1
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-15/+15
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-2/+2
Polished Map
2016-04-08Clean up script labels in marts and Pokémon Centers.IIMarckus1-23/+23
2015-08-05Use more lbdannye1-1/+1
and other clean up
2015-07-20enumerate eventsYamaArashi1-4/+2
2015-07-18miscYamaArashi1-18/+18
2015-07-17money / coins hram constantsYamaArashi1-3/+3
2015-07-03No more ldhU-Daniel-PC\Daniel1-3/+3
2015-07-03TX_ASMU-Daniel-PC\Daniel1-1/+1
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-10/+10
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-02-07serial/trade/miscYamaArashi1-3/+3
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-2/+1
2014-06-16Rename predef functions so they aren't excessive in length.yenatch1-1/+1
This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway.
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-9/+9
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-25Label BCD math predefs.yenatch1-1/+1
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+97