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2021-04-13The 'def_trainers' macro checks that trainers' event flag bits are correct ↵Rangi1-1/+3
(#318)
2020-11-14Fix file modesdannye1-0/+0
2020-11-06Sync more with pokeyellowRangi1-1/+0
2020-07-18Consistent labels for Gym name scriptsRangi1-6/+6
2020-07-14Use a 'trainer' macro for trainers in scripts/Rangi1-9/+2
2020-07-14Clean up some data, using macros for multiline list entriesRangi1-3/+3
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-5/+5
2020-07-05TM/HM constants named after movesRangi1-1/+1
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-35/+35
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-1/+1
2019-10-07Deobfuscate gyms consistentlydeak311andris1-9/+9
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-4/+4
Polished Map
2016-07-20Clean up redundant labelsdannye1-2/+1
fix trainer header numbering
2016-07-18Clean up text commandsdannye1-2/+2
2016-06-11remove address commentsYamaArashi1-28/+28
2016-01-03Fix game time labelsPikalaxALT1-1/+1
2015-08-30No more W_dannye1-9/+9
2015-08-05Use more lbdannye1-1/+1
and other clean up
2015-07-25yet more namingYamaArashi1-2/+2
2015-07-24more naming variablesYamaArashi1-2/+2
2015-07-23make route22 rival events more consistentYamaArashi1-1/+1
2015-07-21named most of the used eventsYamaArashi1-1/+1
2015-07-20gym leader eventsYamaArashi1-4/+4
2015-07-20enumerate eventsYamaArashi1-14/+8
2015-07-18fix variable namingYamaArashi1-3/+3
2015-07-03No more ldhU-Daniel-PC\Daniel1-2/+2
2015-07-03TX_ASMU-Daniel-PC\Daniel1-3/+3
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-25/+25
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2014-09-25Make Hide/Show objects more dynamicU-Daniel-PC\Daniel1-2/+2
be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
2014-09-14Commented/labelled misc functionsYamaArashi1-2/+2
2014-09-13Commented more sprite and map codeYamaArashi1-1/+1
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-4/+2
2014-06-16Remove generated "indirect jump" comments.yenatch1-2/+2
The destination is obvious when using the predef macro.
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-16/+16
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-25Rename joypad registers.yenatch1-2/+2
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+237