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2024-09-23Identify more flag bits (#464)Sylvie1-1/+1
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-9/+10
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2020-11-14Fix file modesdannye1-0/+0
2020-11-06Sync more with pokeyellowRangi1-0/+2
2020-11-04Sync with pokereddannye1-7/+7
2020-07-16Revise some map scripts, mostly for getting itemsRangi1-1/+1
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-6/+6
2020-05-20Sync with pokereddannye1-2/+2
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-28/+0
Polished Map
2016-06-11More syncing with pokereddannye1-7/+7
from April 8, 2016 to present
2016-06-08Part 1 of syncing with pokered.IIMarckus1-6/+6
2016-04-08Clean up script labels in marts and Pokémon Centers.IIMarckus1-13/+11
2015-07-03TX_ASMU-Daniel-PC\Daniel1-2/+2
2014-09-13Commented more sprite and map codeYamaArashi1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-1/+1
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+30