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2021-04-13The 'def_trainers' macro checks that trainers' event flag bits are correct ↵Rangi1-1/+3
(#318)
2020-11-14Fix file modesdannye1-0/+0
2020-07-14Use a 'trainer' macro for trainers in scripts/Rangi1-9/+2
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-2/+2
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi1-1/+1
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-18/+18
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-1/+1
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-6/+6
Polished Map
2016-07-20Clean up redundant labelsdannye1-2/+1
fix trainer header numbering
2016-06-11remove address commentsYamaArashi1-19/+19
2016-01-03Fix game time labelsPikalaxALT1-2/+2
2015-08-30No more W_dannye1-2/+2
2015-08-05Use more lbdannye1-6/+6
and other clean up
2015-07-24named animation functions/variablesYamaArashi1-1/+1
2015-07-21named most of the used eventsYamaArashi1-3/+3
2015-07-20enumerate eventsYamaArashi1-8/+5
2015-07-19Name sound effectsdannye1-1/+1
2015-07-18fix variable namingYamaArashi1-2/+2
2015-07-04Start using text predef macrosdannye1-1/+1
also sprite direction constants
2015-07-03TX_ASMU-Daniel-PC\Daniel1-2/+2
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-7/+7
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2014-09-14Commented/labelled misc functionsYamaArashi1-2/+2
2014-09-13Commented more sprite and map codeYamaArashi1-1/+1
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-2/+1
2014-06-16Remove generated "indirect jump" comments.yenatch1-1/+1
The destination is obvious when using the predef macro.
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-9/+9
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-25Rename joypad registers.yenatch1-1/+1
2014-05-21Name hidden object routinesU-Fish-PC\Daniel1-1/+1
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+145