| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Reformat map scripts' coordinate and movement data | Rangi | 2020-07-16 |
| | | | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros | ||
| * | Use a 'trainer' macro for trainers in scripts/ | Rangi | 2020-07-14 |
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| * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 |
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| * | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 2020-07-05 |
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| * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 |
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| * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 |
| | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | ||
| * | Replace some hard-coded values with constants | Rangi | 2019-07-07 |
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| * | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 2019-01-01 |
| Polished Map | |||
