| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2024-09-18 | Identify remaining uses of `wd0b5` and `wd11e` (#463) | Sylvie | 1 | -1/+1 | |
| 2023-07-13 | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | 1 | -22/+23 | |
| This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified. | |||||
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 | |
| 2020-11-04 | Sync with pokered | dannye | 1 | -23/+23 | |
| 2020-07-16 | Revise some map scripts, mostly for getting items | Rangi | 1 | -7/+7 | |
| 2020-07-16 | Define constants for in-game trades | Rangi | 1 | -1/+1 | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | 1 | -3/+3 | |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 1 | -1/+1 | |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | 1 | -12/+12 | |
| 2020-05-20 | Sync with pokered | dannye | 1 | -2/+2 | |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 1 | -76/+0 | |
| Polished Map | |||||
| 2018-11-18 | Rename spritestatedata structs. | luckytyphlosion | 1 | -1/+1 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -9/+9 | |
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | 1 | -9/+9 | |
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | 1 | -1/+1 | |
| 2016-05-30 | Routes 11 and 12 gates | pikalaxalt | 1 | -1/+1 | |
| 2015-08-14 | item name length constant | YamaArashi | 1 | -1/+1 | |
| 2015-08-12 | named more variables | YamaArashi | 1 | -2/+2 | |
| 2015-08-07 | named CountSetBits output variable | YamaArashi | 1 | -4/+4 | |
| 2015-07-21 | named most of the used events | YamaArashi | 1 | -2/+2 | |
| 2015-07-20 | enumerate events | YamaArashi | 1 | -6/+3 | |
| 2015-07-04 | Start using text predef macros | dannye | 1 | -3/+3 | |
| also sprite direction constants | |||||
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | 1 | -4/+4 | |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | 1 | -5/+5 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2015-02-07 | serial/trade/misc | YamaArashi | 1 | -1/+1 | |
| 2015-01-22 | Clean up white space, fix label typo | U-Daniel-PC\Daniel | 1 | -1/+1 | |
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | 1 | -4/+2 | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -6/+6 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-21 | Misc relabelling | U-Fish-PC\Daniel | 1 | -3/+3 | |
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | 1 | -0/+81 | |
