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2020-11-14Fix file modesdannye1-0/+0
2020-07-16Revise some map scripts, mostly for getting itemsRangi1-8/+8
2020-07-05TM/HM constants named after movesRangi1-1/+1
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi1-1/+1
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-16/+16
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-2/+2
2016-07-18Clean up text commandsdannye1-1/+2
2016-06-11remove address commentsYamaArashi1-12/+12
2015-08-05Use more lbdannye1-1/+1
2015-07-21named most of the used eventsYamaArashi1-2/+2
2015-07-20enumerate eventsYamaArashi1-4/+2
2015-07-04Start using text predef macrosdannye1-8/+8
2015-07-03TX_ASMU-Daniel-PC\Daniel1-3/+3
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-7/+7
2014-09-13Commented more sprite and map codeYamaArashi1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-4/+4
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+79