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2024-07-16Identify various flag labels and bit constants (#454)Sylvie1-4/+4
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-18/+19
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-25/+25
2020-07-16Revise some map scripts, mostly for getting itemsRangi1-12/+12
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-13/+13
2020-05-20Sync with pokereddannye1-3/+3
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-57/+0
Polished Map
2016-07-18Clean up text commandsdannye1-1/+1
2016-06-11remove address commentsYamaArashi1-8/+8
2016-06-08Part 1 of syncing with pokered.IIMarckus1-8/+8
2015-08-05Use more lbdannye1-1/+1
and other clean up
2015-07-03TX_ASMU-Daniel-PC\Daniel1-1/+1
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-3/+3
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-3/+3
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+57