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2021-04-13The 'def_trainers' macro checks that trainers' event flag bits are correct (#...Rangi1-4/+6
2020-11-14Fix file modesdannye1-0/+0
2020-07-16Reformat map scripts' coordinate and movement dataRangi1-1/+1
2020-07-14Use a 'trainer' macro for trainers in scripts/Rangi1-81/+11
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-72/+72
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-16/+16
2016-07-20Clean up redundant labelsdannye1-37/+36
2016-06-11remove address commentsYamaArashi1-60/+60
2015-08-30No more W_dannye1-2/+2
2015-07-24more naming variablesYamaArashi1-2/+2
2015-07-21named most of the used eventsYamaArashi1-3/+3
2015-07-20enumerate eventsYamaArashi1-29/+23
2015-07-03TX_ASMU-Daniel-PC\Daniel1-10/+10
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-44/+44
2014-09-26A few static hide/show idsU-Daniel-PC\Daniel1-1/+7
2014-09-25Make Hide/Show objects more dynamicU-Daniel-PC\Daniel1-4/+4
2014-09-14Commented/labelled misc functionsYamaArashi1-1/+1
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-4/+2
2014-06-16Remove generated "indirect jump" comments.yenatch1-2/+2
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-15/+15
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+356