| Commit message (Collapse) | Author | ||
|---|---|---|---|
| 2020-11-14 | Fix file modes | dannye | |
| 2020-11-13 | Add constants for player and rival starters | Rangi | |
| 2020-11-04 | Sync with pokered | dannye | |
| 2020-07-17 | SONY -> RIVAL | Rangi | |
| 2020-07-16 | Reformat map scripts' coordinate and movement data | Rangi | |
| 'dbmapcoord' has X, Y order like other coordinate-related data macros | |||
| 2020-07-06 | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | |
| 2020-07-06 | Specify the ldh instruction, don't turn ld into ldh | Rangi | |
| 2020-07-05 | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | |
| 2020-07-04 | Port pokecrystal's formatting of text commands and special characters | Rangi | |
| 2020-07-03 | H_CONSTANTNAMES -> hConstantNames | Rangi | |
| 2020-07-03 | Organize macros/ like pokecrystal | Rangi | |
| While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | |||
| 2020-05-20 | Sync with pokered | dannye | |
| 2019-01-01 | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | |
| Polished Map | |||
| 2018-11-18 | Rename spritestatedata structs. | luckytyphlosion | |
| 2016-06-11 | remove address comments | YamaArashi | |
| 2016-06-11 | Sync with pokered | dannye | |
| from August 29, 2015 to April 6, 2016 | |||
| 2016-06-08 | Part 1 of syncing with pokered. | IIMarckus | |
| 2016-06-06 | Split out pikachu engine functions; sprite state data macros | pikalaxalt | |
| 2016-05-27 | Vermilion City scripts | pikalaxalt | |
| 2016-05-27 | Route 22 | pikalaxalt | |
| 2015-12-06 | engine/battle/trainer_ai.asm | luckytyphlosion | |
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | |
| W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||
| 2015-08-30 | No more W_ | dannye | |
| 2015-08-10 | No more $C8 | dannye | |
| Use OPP_ constants separate from trainer constants since valid opponents can be all Pokemon and trainers | |||
| 2015-08-08 | commented audio code | YamaArashi | |
| 2015-07-24 | more naming variables | YamaArashi | |
| 2015-07-23 | make route22 rival events more consistent | YamaArashi | |
| 2015-07-21 | named most of the used events | YamaArashi | |
| 2015-07-20 | enumerate events | YamaArashi | |
| 2015-07-19 | naming | YamaArashi | |
| 2015-07-18 | fix variable naming | YamaArashi | |
| 2015-07-17 | More direction constants | dannye | |
| facing directions, npc movement, joypad | |||
| 2015-07-14 | player animations, emotion bubbles, etc. | YamaArashi | |
| 2015-07-04 | Start using text predef macros | dannye | |
| also sprite direction constants | |||
| 2015-07-03 | TX_ASM | U-Daniel-PC\Daniel | |
| 2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||
| 2014-09-25 | Make Hide/Show objects more dynamic | U-Daniel-PC\Daniel | |
| be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc. | |||
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | |
| 2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi | |
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | |
| 2014-06-16 | Remove generated "indirect jump" comments. | yenatch | |
| The destination is obvious when using the predef macro. | |||
| 2014-06-09 | Clean up white space | U-Fish-PC\Daniel | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||
| 2014-05-25 | Rename joypad registers. | yenatch | |
| 2014-05-21 | Use constants for the starter mons | U-Fish-PC\Daniel | |
| 2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel | |
