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* Fix file modesdannye2020-11-141-0/+0
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* SONY -> RIVALRangi2020-07-171-2/+2
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* Reformat map scripts' coordinate and movement dataRangi2020-07-161-14/+13
| | | | 'dbmapcoord' has X, Y order like other coordinate-related data macros
* callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-061-3/+3
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* Specify the ldh instruction, don't turn ld into ldhRangi2020-07-061-18/+18
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* Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi2020-07-051-1/+1
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* Port pokecrystal's formatting of text commands and special charactersRangi2020-07-041-20/+20
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* H_CONSTANTNAMES -> hConstantNamesRangi2020-07-031-8/+8
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* Organize macros/ like pokecrystalRangi2020-07-031-5/+5
| | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
* Rename map files, labels, and constants to be consistent and work with ↵Rangi2019-01-011-0/+445
Polished Map