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2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie1-1/+1
2024-07-24Identify wcd6d as wNameBuffer and others (#455)Sylvie1-1/+1
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-8/+9
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-15/+15
2020-07-16Revise some map scripts, mostly for getting itemsRangi1-7/+7
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-3/+3
2020-07-05TM/HM constants named after movesRangi1-1/+1
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-5/+5
2020-05-20Sync with pokereddannye1-2/+2
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-39/+0
Polished Map
2016-06-11remove address commentsYamaArashi1-5/+5
2016-06-08Part 1 of syncing with pokered.IIMarckus1-5/+5
2015-08-14item name length constantYamaArashi1-1/+1
2015-08-12named more variablesYamaArashi1-2/+2
2015-08-07named CountSetBits output variableYamaArashi1-4/+4
2015-07-21named most of the used eventsYamaArashi1-2/+2
2015-07-20enumerate eventsYamaArashi1-4/+2
2015-07-03No more ldhU-Daniel-PC\Daniel1-3/+3
2015-07-03TX_ASMU-Daniel-PC\Daniel1-1/+1
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-5/+5
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2015-05-06Remove use of ldh.luckytyphlosion1-3/+3
RGBFix treats ld a,[$ffxx] as two bytes.
2014-06-16Use macros for predef calls/jumps instead of static ids.yenatch1-2/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-5/+5
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-21Misc relabellingU-Fish-PC\Daniel1-3/+3
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+42