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2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth
2020-11-14Fix file modesdannye
2020-07-16Reformat map scripts' coordinate and movement dataRangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-05Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellowRangi
2020-07-03Replace raw hex values with HRAM constantsRangi
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi
2016-06-11remove address commentsYamaArashi
2015-08-30No more W_dannye
2015-07-19namingYamaArashi
2015-07-18fix variable namingYamaArashi
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel
2014-09-09Labelled and commented mostly sprite-related thingsYamaArashi
2014-05-26Remove most static wram addresses. Use labels instead.yenatch
2014-05-25Rename joypad registers.yenatch
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel