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2024-09-23Identify more flag bits (#464)Sylvie1-1/+1
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-76/+78
This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified.
2021-04-13The 'def_trainers' macro checks that trainers' event flag bits are correct ↵Rangi1-1/+3
(#318)
2020-11-14Fix file modesdannye1-0/+0
2020-11-04Sync with pokereddannye1-78/+50
2020-07-16Revise some map scripts, mostly for getting itemsRangi1-1/+1
2020-07-14Use a 'trainer' macro for trainers in scripts/Rangi1-33/+5
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-49/+49
2020-05-20Sync with pokereddannye1-8/+7
2019-01-01Rename map files, labels, and constants to be consistent and work with ↵Rangi1-215/+0
Polished Map
2016-07-20Clean up redundant labelsdannye1-2/+1
fix trainer header numbering
2016-06-11remove address commentsYamaArashi1-38/+38
2016-06-11Sync with pokereddannye1-2/+2
from August 29, 2015 to April 6, 2016
2016-06-08Part 1 of syncing with pokered.IIMarckus1-34/+34
2016-05-31Most of SS Annepikalaxalt1-28/+5
2015-08-30No more W_dannye1-2/+2
2015-07-20enumerate eventsYamaArashi1-8/+8
2015-07-18fix variable namingYamaArashi1-2/+2
2015-07-03TX_ASMU-Daniel-PC\Daniel1-11/+11
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-16/+16
rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
2014-09-14Commented/labelled misc functionsYamaArashi1-1/+1
2014-09-13Commented more sprite and map codeYamaArashi1-2/+2
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-6/+6
For unknown addresses, use "w<address>". Label overleads are still an issue.
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+216