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2021-04-13The 'def_trainers' macro checks that trainers' event flag bits are correct (#...Rangi1-2/+4
2020-11-14Fix file modesdannye1-0/+0
2020-07-18Consistent labels for Gym name scriptsRangi1-6/+6
2020-07-14Use a 'trainer' macro for trainers in scripts/Rangi1-57/+8
2020-07-14Clean up some data, using macros for multiline list entriesRangi1-2/+2
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-4/+4
2020-07-05TM/HM constants named after movesRangi1-1/+1
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-71/+71
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-1/+1
2019-10-07Deobfuscate gyms consistentlydeak311andris1-9/+9
2019-01-01Rename map files, labels, and constants to be consistent and work with Polish...Rangi1-4/+4
2016-07-20Clean up redundant labelsdannye1-1/+0
2016-07-18Clean up text commandsdannye1-3/+3
2016-06-11remove address commentsYamaArashi1-54/+54
2016-01-03Fix game time labelsPikalaxALT1-1/+1
2015-08-30No more W_dannye1-8/+8
2015-08-05Use more lbdannye1-1/+1
2015-07-25yet more namingYamaArashi1-1/+1
2015-07-20gym leader eventsYamaArashi1-5/+5
2015-07-20enumerate eventsYamaArashi1-28/+20
2015-07-18fix variable namingYamaArashi1-3/+3
2015-07-03No more ldhU-Daniel-PC\Daniel1-1/+1
2015-07-03TX_ASMU-Daniel-PC\Daniel1-9/+9
2015-07-03Rename/organize part 2 of 4U-Daniel-PC\Daniel1-46/+46
2014-09-14Commented/labelled misc functionsYamaArashi1-2/+2
2014-09-13Commented more sprite and map codeYamaArashi1-1/+1
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-20/+20
2014-05-25Rename joypad registers.yenatch1-2/+2
2014-05-18Pull map scripts out of main.asmU-Fish-PC\Daniel1-0/+367